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Carrying Goods (Fallout 3) [Submitted by: Cheat Masters ] Description: Avoid becoming encumbered by holding too much gear and too many items.
How to: Say you pick up a heavy piece of gear, like 40 pound Power Armor, but when it’s added to your inventory, it makes you encumbered. Drop the item and then press the right analog stick (or specified button for PC gamers) to pick the item up and hold it in front of you. Since it’s being held and is therefore not part of your inventory, you won’t be charged for its weight and can get to where you need to go from there without being too encumbered.
Never Break A Bobby Pin -Fallout 3 [Submitted by: Cheat Masters ] Description: Avoid breaking precious Bobby Pins when picking locks
How to: Exercise patience. If you have failed opening the lock on the 1st couple tries, chances are a 3rd try will break the Bobby Pin. If you back out of trying to pick the lock and then immediately reattempt it, however, your Bobby Pin’s strength will reestablish itself, giving you several more tries. Repeat this technique to never break a Bobby Pin.
Two Followers Fallout 3 How to: Hire Charon. Fire him before freeing Fawkes from Vault 87. Hire Fawkes once you meet him outside. After a while it should appear, "Charon gas returned to the ninth circle". Go back to Underworld where you first hired Charon. Hire him. Now you have two Followers. I do not know if this works with any other follower.
Hidden Hacking Help When you are hacking, the excess symbols between viable passwords selected and used to your advantage. You will need to find clusters of symbols bracketed by parentheses, such as (%$*!^*&&), which can be highlighted as a whole. Submitting this should result in a removal of a bad cheat-password or fully replenish your attempts. Remember: you can always back out and restart to avoid lockout. Happy hacking!
Infinite Experience (Fallout 3) Location: Andale How to: You will need to have the Mister Sandman perk activated, which will mean you have to be at least at level ten. You’ll also need a sneak skill of at least 60. If that fits your character, then travel to Andale. Andale is full of kids that can not be killed (killing kids in Fallout 3 is an impossibility). During nighttime, when everyone in Andale is sleeping, break into various houses and kill the kids while sleeping using the Mister Sandman perk. They won’t die, but you will still be rewarded experience for having killed them. You can then repeat the process over and over again for infinite experience points.
Fallout 3 Cheats
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Save Your AP -Fallout 3 Description: technique to save Action Points (AP) used in VATS.
How to: If you are feeling confident when fighting an enemy or group of enemies, simply aim at an enemy in VATS, but don not fire. You will retain your AP but still be aiming at the part of the enemy's body in question that you were in VATS. If you shoot quickly enough, you should still strike the desired area without having to expend any AP whatsoever.
Free Evil Items at Paradise Falls [Submitted by: Cheat Masters ] Description: Have bad karma (or don’t mind having even worse karma),
Head over to Paradise Falls, a place a group of evil slavers call home. To gain entrance without having to open fire, you have to be friendly with the slavers, which will give you an evil slant. But if you can do this, you will find a guy endlessly walking around the settlement. Chech by the bar. When you get near him, he will stop you automatically and tell you he found some cool stuff on a recent raid, and give you some of what he got (it will be either some ammunition, Bottle Caps, or various aid items). After your 1st encounter, all you have to do is keep speaking to him to earn more and more free stuff.
Finding Dogmeat -[Fallout 3 ] [Submitted by: Cheat Masters ] If you want your character to have a pet dog in the game, then get your self over to the Scrapyard ( Northeast from Megaton), just over the river. The dog is automatically named Dogmeat, and you can get him at any time, whether it’s early in the game or otherwise. The dog can attack enemies endlessly and cannot die.
Dogmeat can die. Keep him healed using Stimpaks! If Dogmeat dies, you can not get him back.
Infinite Good Karma Tip 2 -[Fallout 3 ] Location: Outside of towns like Rivet City and Megaton
How to: You can find thirsty Wastelanders who ask you for Purified Water. Each time you give these guys a bottle, you will get a slight boost to your karma. Do it more and more, and you will gain more and more karma.
Avoid Game Crashes -[Fallout 3 ] [Submitted by: Cheat Masters ] There are 2 major crashing issues that we've encountered. Here's how you can avoid them:
Consistent crashes after discovering Jefferson Memorial. This is a bug in the original retail version of the game. A patch was recently released that fixes this issue -- but if you discovered Jefferson Memorial on your own (not as part of the main quest) before installing the patch, you will continue to experience game-ending crashes. To fix this, go back to an older save point before you discovered the location and restart your game from there. If you do not have older saves, you have to restart the game from the beginning -- there is no other way around it. Note that the patch is automatically installed when you start Fallout 3 while connected to Xbox Live, but it cannot retroactively fix your corrupted save files.
Random crashes throughout the game may be caused by the game's cache. On Xbox 360, to purge the cache, hold left-bumper, right-bumper, and X when booting the game (until START) appears. This clears Fallout 3's cache and often fixes these issues.
Extra Weapons (in Operation Anchorage) *** this cheat only applies to the Operation Anchorage downloadable content pack. As soon as you are able to control your own strike team, you will be able to get specific weapon loadouts from a terminal. If you give these to the Quartermaster, you can go get another loadout. Drop all the new stuff and chat to the Quartermaster. He will give you your stuff sans ammo. That is no problem though, since you can head to the ammo dispenser for more. Pick up the weapons on the ground when you are ready to go, or repeat for all the weapons you can handle.
Reign of Grelok [Easter Egg] -[Fallout 3 ] In the Publishing wing of Hubris Comics, some terminals will allow you to play a text-based adventure (ala Zork: The Great Underground Empire) called Reign of Grelok (beta). The objective of this game is to kill Grelok, for which there is no physical reward. Study up on your text-based adventures before venturing out on your quest: Use the commands N S E W for directions, and use basic terms to speak to people. Don't forget to swear!
Tips and tricks character creation part2 *Fallout 3* [Submitted by: RyCam ] This is part 2 of the tips and tricks video for character creation
Super Mutant Behemoth Locations -Fallout 3 Description: The game’s 5 Super Mutant Behemoths can be found at the following five locations:
Location: Evergreen Mills, Galaxy News Radio, Jury Station, Takoma Industrial, The Capitol Building
The 55 Gallon Drum Carryall -Fallout 3 [Submitted by: Cheat Masters ] If you are having trouble carrying with over-encumbrance, this cool trick could help you tote around some extra gear. First go through and clear an area of enemies, then grab (Click the right analog stick) a 55 gallon drum. They are ubiquitous in most areas. Fill up the drum by physically picking up items and dropping them in and you will have an instant "shopping cart" for all your stuff. You can even fast travel with it -- but when you appear at your destination the drum falls to the ground and you have to pick it all back up again.
*** Updates / DLC may disable this! Try using body parts instead (but Fast Travel still will not work).
Boosting Your Experience (Fallout 3) Description: great way to gain lots of experience. Before you do anything that is going to net you some experience (such as picking locks, hacking, et cetera), change the game’s difficulty setting to Very Hard. Now, hack the computer or pick the lock (or whatever). Successfully doing so on a harder difficulty level will get you more experience. You can also utilize this technique on mortally-wounded enemies to gain more experience from them as well. Be sure to change the difficulty back to a more manageable level when you are done!
Followers *Fallout 3* There are 8 followers in Fallout 3. You must have a certain Karma level for most of them. Below is a list of the followers and how / where to get them: Butch - In Rivet City, after completing Trouble on the Homefront [Neutral Karma]
Sergeant Rl-3 - A robot who can be bought of a wasteland-wandering salesman named Tinker [Neutral Karma] Fawkes - Must be saved in Vault 87 [Good Karma]
Star Paladin Cross - Found in the Citadel [Good Karma]
Jericho - Found in Megaton [Evil Karma]
Clover - A slave bought in Paradise Falls [Evil Karma] Charon - A ghoul whose contract must be purchased Ahzrukhal in The Underworld [Karma does not matter]
Dogmeat - A dog found in the Scrap Yard [Karma does not matter]
* Earlier in the game do not complete the "Stealing Independence" side quest.
* Gain Fawkes as a companion from Vault 87.
* Go to the National archives and meet Sydney. Engage the dialogue for her to accompany you to retrieve the Deceleration of Independence.
* Go to the Scrap yard and get Dog meat.
Now you are an unstoppable force!
Fawkes, Sydney and Dog meat.
Cheers Bleak_7
You will need to keep Sydney's health up from time to time as I do not think she re-generates health independently.
It MIGHT even be possible to gain Charon as a companion as well (Underworld).
Giant Enemy Crab *Fallout 3* [Submitted by: RyCam ] What else do you need to know Its a giant Freakin Crab!
Unique Weapons Part II [Submitted by: Cheat Masters ] Fawkes Super Sledge: When you 1st meet Fawkes after freeing him from the locked door, chat to him and trade equipment with him. He will already have an item called the Fawkes Super Sledge in his inventory which you can take from him.
The Break: The Break is a unique pool cue which can be found laying on top of the pool table outside of "Eulogy's Crib" in the middle of Paradise Falls.
Board Of Education: The Board Of Education is a unique nail board located in one of the abandoned shacks in the "Clifftop Shacks" area just outside of the Oasis. It is laying next to a skeleton lying on one of the beds.
Junders' Valid Points: Junders' Valid Points are a set of unique spiked knuckles. They can be obtained from the body of Junders Plunkett after you kill him. his hideout is located inside Arlington Cemetery and is on the top of a hill. (*** if you have enough good karma and have the note stating he is a wanted man, his dead body will also contain his finger which can be redeemed for a nice 1000 cap reward. If you do not have the note is can be found on the body of a dead Regulator on the steps of the nearby metro station).
Butch's Toothpick : Slightly more powerful switchblade, can be gotten from Butch after the Trouble at the Home Front quest. Kill him or ask him to follow you.
Vampire's Edge : This sword is locked in a hard locked cabinet named "sword cabinet" in Vance's room upstairs in Meresti Station.
The Shocker: Found in the flooded metro, the Shocker is a more powerful power fist(24 damage if 100% repaired).
Occam's Razor: Occam's Razor is an augmented combat knife found on the CO in the very bottom of Ft. Bannister.
Eugene: Eugene is an improved Minigun which can be given to you by your choice after completing the side quest Reilly's Rangers. Reilly rewards you for helping them you have a choice between Eugene and armor.(tip: choose Eugene)
The Strike: In the slaver camp of paradise falls (you may have to go there in the main quest), on a pool table outside in the main are (outside the shops Eulogy Jones' pad and the slave cages)there will be an augmented version of the pool cue. Beware of slavers, people with good karma.
Highwayman's Friend: In Canterbury Commons, located in the far middle east part of the world map, you will find a Tire Iron called the Highwayman's Friend. The weapon is on a shelf in the back room of Dominic and Machete's house.
Terrible Shotgun: In Evergreen Mills (NE of Girdershade) There you will discover a raider hangout including full bar and brothel. A fellow named Smiling Jack resides here and will not shoot you. Kill him for the Terrible Shotgun, a souped up Combat Shotgun.
Experimental MIRV: This gun is a unique variation of The Fat Man that shoots 8 mini nukes at once. It is the most powerful weapon in the game and can be found on a table in a secret room in the armory of the National Guard Depot. There is a computer that asks for a 4 digit passcode. The passcode can only be found by piecing together the Keller Family Holotapes. It comes with 5 mini nukes.
The Infiltrator: This high powered Sniper Rifle can only be found in The Pitt add-on. In the Arena, beat the final challenger and search his body for the Infiltrator.
Prototype Medic Power Armor -Fallout 3 The Prototype Medic Power Armor is in Old Olney in the far northeast corner of the world map. Since you will encounter many Death Claws, you may want to set the difficulty to "Very Easy" before exploring this area. On the southern-most street Old Orney is a manhole. Use it to access the sewers. As you make your way through the sewers, you will come across a ladder on your left. Keep moving past it and a downed Brotherhood of Steel Initiate will be on the ground. You can take the armor from the corpse. Here's the kicker: it talks! Oh, and it auto-administers Med-X when your limbs are damaged.
Infinite Good Karma Tip 3 (Fallout 3) Location: Big Town.
How to: Go there at night, the town will come under attack from a Super Mutant raiding party. For each Super Mutant you help the few residents of Big Town slay, a small amount of good karma can be earned. Repeat this process as much as you want.
Tips and Tricks Character Creation (Fallout 3) [Submitted by: RyCam ] This video focuses on tips for character creation
Unique Weapons -Fallout 3 [Submitted by: Cheat Masters ] The Vengeance: In the Deathclaw Sanctuary (northwest corner of the world map), follow the caves down and be prepared for many a Deathclaw encounter. In the southeastern corner of the caves is a pool of blood under a column of rock. In this pool there is a heap of gore with the Vengeance, an overpowered Laser Gatling Gun.
Waser Wifle: After getting access to Little Lamplight, you will find a child named "Biwwy" who will sell you the Waser Wifle, an augmented Laser Rifle, for 500 caps. If you have the Child at Heart Perk, you can get it for free (choose "You said you didn’t need it, why not just give it to me for free?").
Abe Lincoln’s Repeater Rifle: Enter the Museum of Natural History and go to the lower levels. In the Museum Offices, there is a central room with a gun case. Lincoln’s Repeater Rifle is here, a strong Hunting Rifle that uses .44 rounds.
The Kneecapper: In Girdershade, in the southwest corner of the world map, the town letch, Ronald, has a Sawed-Off Shotgun named the Kneecapper. You’ll have to kill him to get it, passively (via a pissed off radscorpion) or actively (a shot to the head).
Terrible Shotgun: In Evergreen Mills, in the southwest corner of the world map, you will find a heavily protected raider hideout, including a Super Mutant Behemoth. Inside the center building is a series of caves where the raiders have set up a brothel and a bar. One of these raiders won’t attack you, and his name is Smiling Jack. He’s a trader, but you should trade him a bullet to the head for his Terrible Shotgun, a better Combat Shotgun.
The Firelance: One random event while exploring the capitol wastes is an inexplicable explosion. Head to this area to find the Firelance, a souped-up Alien Blaster and some scattered ammo (which glows and is easier to find at night).
Jack the Ripper: This upgraded Ripper can be found at the lower-middle of the S-shaped map of the Deathclaw Sanctuary. It’s on a dead Enclave Officer in a pile of bodies, next to a giant ant.
Sydney's 10mm "Ultra" SMG:Inside or just the outside Museum of History in Downtown DC you will find a Super Mutant-fighting Ghoul named Sydney. She asks for help defending the area from Super Mutants. You can help her and if she dies, take her "Ultra" SMG -- or just kill her and steal it.
A3-21's Plasma Rifle: In the "Replicated Man" sidequest, do not to turn Harkness in to Dr. Zimmer. Instead speak with Harkness and chose to unlock his repressed memories. Once you do this, speak with him again and tell him that he should not kill Dr. Zimmer, but instead tell him to run away. He will thank you and give you his old (albeit more-powerful) Plasma Rifle! You may be able to kill him for it too.
Smugglers End: Once you gain access to the Brotherhood Citadel you can take, search or lockpick anything that you want. When you are in the Solar room you can lockpick the Elder Lyons safe (if your lockpick skill is high enough) and find 300 caps, other misc. items and Smugglers End, a powerful laser pistol.
O1' Painless rifle: In the Republic of Dave, in the northeast corner of the world map, kill Dave to get his key and access to his safe. Inside is the Ol' Painless Rifle.
Xuanlong Assault Rifle: This powerful Chinese Assault Rifle is located on the body of Jiggs in the diner ner the Jury Street Metro Station. This location can be discovered via the Museum of Technology mini quest, Jiggs' Loot.
Reservist's Rifle: This is dropped by the Drifter in Dickerson Tabernacle Chapel (upper west of world map). It is an augmented sniper rifle.
Victory Rifle: This augmented Sniper Rifle is in a Very Hard locker in the Sniper Shack to the west of Rockbreaker's Last Gas (Middle west of worldmap).
Protectron's Gaze: The Mechanist has this augmented laser pistol. Get it by giving him the Antagonizer's costume. *** this results in negative Karma.
Miss Launcher: This powerful missile launcher also is 5 WG less in weight than its normal counterpart. Find it in the storage room in the lower level of Fort Independence.
Zhu-Rong v418 Chinese Pistol: Found in the east wing of L.O.B. Enterprises in a Very Hard Locked case on a desk upstairs, the Zhu-Rong is a pistol that will ignite flammable substances.
Blackhawk: The augmented Scoped .44 Magnum can be obtained from Agatha after completing both Agatha's song and an additional Sheet Music fetch quest (in the Springvale school). You must request a reward from here in the dialog tree for this.
The Burnmaster: In the very bottom of Falls Church/Mason St. Metro you will find a radiated ghoul camp; here you will find the Burnmaster, an improved Flamer.
Stabhappy: Stabhappy is an upgraded Combat Knife in the "Raid Shack", a house of Raiders. Just head directly East from the Bethesda Ruins and you will see a fenced in house called the Raid Shack. Kill the Raiders inside and one of them carries Stabhappy!
Fisto!: In the MDPL-13 power station, enter the door on the right. You will be in an office and on the table in the center of the room is Fisto! the upgrade to the Power Glove. Beware of Ghouls.
Fallout 3 (X360) - Infinite XP *Fallout 3* [Submitted by: Toebin ] You can gain infinite XP if your speech skill is high enough. Here's How:
Go to town called "Big Town" located north of Vault 101. Speak with a girl named Bittercup she will tell you about her dating experience. After speaking with her, go into the house marked "Common House" and speak to a man named Pappy. There should be a speech skill dialogue option that says "You came here with Bittercup, right?" You will get XP every time you click it. Continue to click it and you can rack up XP pretty fast.
Infinite Caps Fallout 3 [Submitted by: RyCam ] This video will show how to get Infinite Caps
Infinite Experience in Big Town [Submitted by: Cheat Masters ] Description: Here is a glitch that will allow you to get infinite amounts of experience (as long as your Speech skill is high enough).
How to: 1) Go to Big Town and find the NPC named Pappy.
2) Select the dialogue choice "You came here with Bittercup, right?" If this dialogue choice doesn’t show up, find Bittercup, exhaust all of her conversation chains, and then try speaking with Pappy again. ([Speech 100%] should appear next to the dialogue choice if your Speech skill is at its highest. If it’s not there yet, don’t risk trying to convince him. Speech failure will result in this glitch permanently disappearing.)
3) Selecting that dialogue option successfully will net you 6 experience points. Speak to him again and you can get the experience again. Repeat as much as you want for as much experience as you want.
Unlimited Items Fallout 3 [Submitted by: Cheat Masters ] Description: If you have a sneak rating of at least 60, you can attempt this infinite goods trick, which takes place at Fort Independence.
How to: Head to Fort Independence with a bunch of Scrap Metal . Speak with Protector Casdin and tell him you have got junk you would like to give him. In return, he will offer up 5.56mm Rounds, Frag Grenades, RadAways, and Stimpaks, and you can choose which you want. Now, save your game (in case you fail the following) and steal your Scrap Metal back from the Protector. Sell the Scrap Metal back to him over and over again, thereby netting you infinite amounts of 5.56mm ammunition, Frag Grenades, RadAways and Stimpaks.
Infinite Good Karma Tip -Fallout 3 Description: another technique for infinite good karma.
Location: Megaton
How to: Find the church for the Children of the Atom, religious people who worship the undetonated nuclear bomb which Megaton is built around. There is a priest who will be near the bomb or in their building. Chat to the priest and he will ask for donations. Give him donations, and you will get a positive karma boost. Do this as much as you want for as much karma as you desire.
Stowing Goods on Dead Bodies (Fallout 3) Description: Carrying too much stuff and find yourself encumbered? Try this trick.
How to: You know how you can search downed enemies’ corpses for the goods they carry? Well, you can also place your own goods onto the corpse. Since corpses tend to stay around after they die seemingly indefinitely (or, at least, for a good long time), you can drop presently unneeded items onto the corpse of a foe you have killed, and then go back at a later date to get your stuff back. This is a great way to never become encumbered.
Tips and tricks character creation part3 *Fallout 3* [Submitted by: RyCam ] Part 3 of a tips and tricks character creation video
Infinite Caps (and more) -Glitch [Submitted by: Cheat Masters ] Description: Earn infinite amounts of caps, items, repairs and ammunition.
Location: The supply shop woman in Megaton or any shop-based trader.
How to: The shop woman in Megaton has some high value items that you would otherwise spend a fortune on, including all the stuff for your house and a schematic for the Rock-It Launcher. 1. Sell her any stuff in your inventory that you do not need and complete the transaction. This will boost the amount of money she has. 2. Find something in your inventory that you have 2 of, or that you have one of as well as her. Sell this found item to her. 3. Check that the 2 like items are of different values once they are in her inventory. The bigger the difference in value, the better and the lower the cheapest item is the better. 4. Now buy back the cheaper of the 2 like items and complete the transaction, but do not leave the trade session. Look for the item in your inventory. The game should have glitched and the item should have gone up in value dramatically and should be 100% repaired, even though when you sold the item initially it wasn't. 5. If it is not 100% repaired for whatever reason, sell the item back to her anyway and repeat step 3-4, trying a different item if necessary. 6. From here, the game will remain glitched and you will be able to sell the same item high and buy it back low until you have drained her money completely. If you want, you can hold onto the item as it will be fully repaired - simply keep it on the final round which will leave her with a small amount of money. 7. Either sell the item back to her again once she is out of money, or if you are keeping it, sell her something else of high value and she will owe you that amount. The transaction price will go dim and remain at whatever amount of money she has left. 8. Search through her inventory and find stuff you need. Stimpaks, ammo, miscellaneous item, weapons and armor are all fair game. Eventually, the transaction price will light up again and you may owe her a few caps depending on how much of her stuff you added to the deal. Complete the transaction. 9. If you wait 3 days, she will have new stock and around 350 caps. The longer you wait, the more robust her inventory will become and the more caps she will have to do this tip over again.
Hacking Indefinitely (Fallout 3) When you hack a computer in the game, you have 4 tries to be successfully. If you do not hack it successfully on the 4th attempt (as in, you don’t guess the proper password), the station you are trying to hack will permanently shut down. But if you only try 3 times and bail out of the process before trying for a fourth time, the cheat-password will reset, giving you 3 more options. You can do this indefinitely without risking shutting the terminal down.
V.A.T.S. Spotting [Submitted by: Cheat Masters ] If you are heading into new territory or simply want to survey the area around you for enemies you might not yet see, try hitting the VATS button over and over again as you make your character turn around, searching all angles. Doing so will alert you to any enemies you may not yet see by zooming in on them in VATS mode. You will realistically be unable to do damage to your foes from such a distance, but it’s a good way to spot foes before they spot you so you know what you are getting yourself into before the crap hits the fan.
Extra Inventory Space *Fallout 3* Running out of room in your inventory and do not want to ditch any of your gear?
Try to find a companion character. These companions can be found at various places throughout the world and will agree to join you on your journey (temporarily). You can trade equipment with these characters, which will allow you to dump your equipment on them, making you virtually unencumbered. Consider this option when you not only need help with bad guys, but help carrying your crap as well!
The Alien Blaster Fallout 3 Head due north from the MDPL-13 Power Station and you will soon find a small mountain. On the east side of this mountain you will pick up a Recon Craft Theta radio signal. This will occur when you are just a bit north of an imaginary horizontal line through Greener Pastures Disposal Site to the far east. Search the east side of the slope for a destroyed house and you will soon come across the source of the signal just west of that: a downed flying saucer. Its pilot can be found below the open cockpit (beware the radiation!). Near the pilot is the Alien Blaster and a bunch of ammo rods. This powerful weapon gets critical hits frequently and is the bane of Behemoths. You will find ammo for it randomly throughout the wasteland if you are lucky, so use the ammo you'v got sparingly!
Own both residences (houses) (Fallout 3) [Submitted by: Cheat Masters ] Talk to mister burke in megaton and agree to rig the bomb. dont do it yet though. head to tenpenny tower. roy phillips is talking on the intercom. sneak up behind him and pickpocket him except dont take anything. instead plant a grenade in his inventory. after he explodes you can take his stuff. use the intercom to talk to chief gustovo. get him to let you in either by speech challenge or bribe. go inside the gate and talk to gustovo. accept his quest to kill roy phillips and his ghouls. during some point you need to pickpocket gustovo to get the key to the generator room and the key to tenpenny's suite. if for some reason you cant pickpocket gustovo, go upstairs to herbert dashwoods room play his game and suggest that he give you his key to the basement. go inside the tower and look around if you wish after this it wont be the same. after you have looked around, go outside behind the tower. the door to the basment is here. go down and hack the computer to unlock the contaiment doors or just shoot the generators to open them. leave the basment and get ready for some massive killing. if you dont have supplies, fast travel to megaton and back. when you go inside the tower a massacre is in process. kill everybody and make sure to search all the residents bodies for their keys to there shops and safes. after everybody is dead on every floor and in every room, leave for at least 24 hours and when you come back all the mess is clean but the place is empty. go to tenpennys suite, go out onto his balcony and turn left walk around the balcony to the entrance to your new suite. if for some reason it says you cannot enter right now just come back in a while.(you never get the key to the front entrance). you can then disarm the megaton bomb and get your shack in megaton. YOU NOW HAVE 2 HOUSES! Found by Dan Styszko
Tips and tricks looting [Submitted by: RyCam ] This video will help you see whats worth looting in Fallout 3