Doom Cheat Codes |
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Doom Cheat Codes
| Result | Code |
| 1000 Simoleons | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Hint: Quick money:
Enable cheat mode and enter rosebud;: as a code.
Then hold [Enter] so that "No such cheat" begins
to flash. Keep the key held to gain up to 99 million simolians.
Cheat mode:
Enter one of the following codes during game play to
activate the corresponding cheat function.
Doom Cheat Codes
| Effect | Code |
| Set back time | in the beginning |
| Some money | more money |
| $10,000 | daddy warbucks |
| $750,000 in current fund | flush fund please |
| Unlimited money | win free money |
| Random cats and animals in park | cats and dogs |
| Increased poaching | rattle them bones |
| Trees in camp | shiver me timbers |
$2,000,000:
Begin game play and select a lobby before clicking
on any other item. Use the scroll bars to move to the lower left
corner of the screen and click to place a lobby at this location.
Information in this section was contributed by
Cheat mode:
Enter one of the following codes to activate the corresponding
cheat function.
Doom Cheat Codes
| Effect | Code |
| Transforms pigs | bacon |
| No rabbits | wolfdog |
| Transforms trailers | toast |
| Extra resources1 | cheatercheaterwimpwimp |
Cheat mode:
Press ~ to display the console. Then, enter
one of the following console commands to activate the corresponding
cheat function.
Doom Cheat Codes
| Effect | Code |
| Health set to 999 | /health 999 |
| All weapons | /wuss |
| God mode | /superfuzz |
| No clip mode | /nocollision |
| No target | /wallflower |
| Spawn indicated weapon or item | /spawn <item name> |
| Bonus weapon | /give thrallgun |
| Bonus weapon | /use thrallgun |
| Load indicated save game | /load <number> |
| Save to indicated position | /save <number> |
Spawned item values:
Enter one of the following names after using the spawn
cheat code:
Doom Cheat Codes
| Item name | Effect |
| magnum | Gives the Magnum |
| shotgun | Gives the Shotgun |
| assaultrifle | Gives the Assault rifle |
| rocketlauncher | Gives the Rocket launcher |
| sniperrifle | Gives the Sniper rifle |
| heligun | Gives the big gun from the helicopter |
| pulsepart1 | First part of Pulse Cannon1 |
| pulsepart2 | Second part of Pulse Cannon1 |
| pulsepart3 | Third of Pulse Cannon1 |
| reactiveshields | Gives the Reactive Shield |
| rockets | Gives rockets |
| coin | Gives a coin |
| health | Gives a healthpack |
| cookies | Gives a pack of cookies |
| lensflare | Gives Create a light-effect |
| chaingun | Gives chaingun normally obtained with the 5-key |
| bluecard | Gives Blue Identcard |
| orangecard | Gives Orange Identcard |
| yellowcard | Gives Yellow Identcard |
| greencard | Gives Green Identcard |
| keyring | Gives small key |
| dollar | Gives coin |
| moneybag | Gives bag from bank robbery |
| evidence | Gives papers with evidence |
| chemsuit | Gives protection suit |
| blueprints | Gives blueprints from construction site |
| u4 sample | Gives sample from chem plant |
| envelope | Gives envelope |
| silencer | Gives silencer for standard gun |
| identcard | Unknown |
| code | Unknown |
| decoder | Unknown |
Doom Cheat Codes
| Location | Command |
| Over Freeport City Bank | map intro |
| Freeport City Bank | map bank |
| Abandoned Freeport | map abandon |
| Construction Zone | map csite |
| Abandoned Subway | map subway |
| Sintek Chemical Labs | map chem1 |
| Sintek Chemical Plant | map chem2 |
| Sintek Warehouse | map whouse1 |
| Sintek Warehouse Part 2 | map whouse2 |
| Biomech Factory | map biomecha |
| Biomech Factory Part 2 | map biomechb |
| Missile Silo | map silo |
| Freeport Sewers | map sewera |
| Freeport Aqueduct | map aq1 |
| Freeport Sewers Part 2 | map sewerb |
| Freeport City Dam | map dam |
| Freeport Water Works Part 1 | map wworks1 |
| Freeport Water Works Part 2 | map wworks2 |
| Sintek Oilrig | map oilrig |
| Geothermal Subtration | map geo2 |
| Geothermal Plant | map geo1 |
| Underwater Passage | map uwpass1 |
| Underwater Passage | map uwpass2 |
| Hidden Docks Part 1 | map docks1 |
| Submarinal Cargo 5 | map docks2 |
| Jungle Pass | map jungle |
| Jungle Pass Part 2 | map jungle2 |
| Mountain Gorge | map gorge |
| Area 57 | map area57 |
| Biomass Reclamation Center | map biomass |
| Xenomorphic Laboratory | map xeno1 |
| Xenomorphic Laboratory Part 2 | map xeno2 |
| Estate Sinclair | map mansion1 |
| Estate Sinclaire Part 2 | map mansion2 |
| Munt Phoenix | map phoenix |
| Thrall Master | map thrall |
| Training level | map training |
| Training level | map training1 |
| Training level | map training2 |
| Training level | map training3 |
| Training level | map training4 |
| Bonus level | map paradox |
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