Dragon Ball Z: Taiketsu

Dragon Ball Z: Taiketsu Cheat Codes

Cheats and hints for Dragon Ball Z: Taiketsu. At this site, we provide you with the latest and most popular cheats for Dragon Ball Z: Taiketsu. Come back often for other cheat codes for gameboy-advance games. Check out cheats for all your favorite games.

Dragon Ball Z: Taiketsu

Platform: Game Boy Advance
Designer: Webfoot Technologies
North American Company: Atari
North American Release Date: 11/24/03
Europe Company: Atari
Europe Release Date: 03/26/04

Cheats Search!
We've already done the search for you. Simply click on all the links below the search magnifying glass to your right. They will open up in a new window, and will enable you to see what other sites have codes.

Dragon Ball Z: Taiketsu Cheat Codes

Effect Code
Toggle God modegod
999 health and armorundying
No clippingnoclip
Invisibilitynotarget
Get indicated itemgive <item name>
All weaponsgive weapons
All weapons, weapon power, healthgive all
Third person view enabledcg_thirdperson 1
Third person view disabledcg_thirdperson 0
Set third person view rangecg_thirdpersonrange <1-100>
Level selectmap <level name>
Hidden intermission sequencemap _brig
Enable cheats for level (on server)devmap <level name>
Enable constant multi-player taunts+button3
Disable constant multi-player taunts-button3
Set name color^<color number>
Set field of view; default is 80cg_fov <number>
Change namename <value>
Change character modelmodel <model name>
Show current position in x y z (rotation) format viewpos
Set current positionsetviewpos <x y z (rotation)>
Show current gravity settingg_gravity
Set gravity; default is 800g_gravity <number>
Views ending creditsui_closingcredits
List FMV sequencesdir video
Plays indicated FMV sequencecinematic <filename>
Bind keys; for example: bind F12 mapbind <key command>
Set health; default is 100, 200 in easy mode give health <number>
Set armor; default is 100, 200 in easy mode give armor <number>
Get weapongive weaponnum <number>
Suicidekill
Restart video enginevid_restart
Set brightness; 1.0 is defaultr_gamma <x.x>
Display additional information when scanning give tricorder
Quits gamequit
Deactivate cheat modesv_cheats 0

Color numbers:
Use one of the following entries with the ^ code.

Dragon Ball Z: Taiketsu Cheat Codes

Color Number
Red1
Green2
Yellow3
Blue4
Cyan5
Pink6
White7
Black 8

Hint: Easy cheat activation:
To bind commands to key, display the console window and type bind <key> <code> (for example: bind n noclip).

Hint: Completing the Virtual Voyager mission:
The following is information needed to complete the Virtual Voyager mission.

Location of Elite Force Action Figures
As you obtain them, they automatically relocate to your quarters
1. Mess Hall-On a table by the replicator.
2. Computer Core-On the floor opposite the computer terminal.
3. Chakotay's Office-Level 3, On the couch.
4. Brig-Hazard Ops Level 4, shut off force field via terminal to access.
5. Astrometrics-On the holographic display platform.
6. Cargo Bay-In the back of the Bay, on a cargo container.
7. Shuttle Bay-On a container in the access hallway to the docking clamps.
8. Engineering-On the floor on the upper level, behind the warp core.
9. Sickbay-On the floor in a corridor outside, tucked in a small corner where crewmen are working.
Secret item list
The following is a list of the secret items and how to access them. Players should first enter the computer core and obtain access codes for the entire ship; this allows access to all crew quarters.
1. Harvester Leg: Located in the Mess Hall, enter the refrigerator behind Neelix's work station to obtain.
2. Elite Force Poster: Located in a locker in the Hazard Ops locker room, you need to jump into the locker and then crouch to approach it.
3. Grenade Laucher: Located in Biessman's Locker in the Hazard Ops Locker room, access as above.
4. 7 of 9 Collector's Plate: Located in Neelix's quarters, Deck 2.
5. Stasis Fireflys: Locted in Chell's Quarters, Deck 4. Approach them to collect them.
6. Tetryon Disruptor: Located in the Jeffries Tube in the Shuttle Bay, use the hand phaser to break the glass and gain access to the Tube.
7. Biessman in Morgue: Access the control panel in the back room of Sick Bay where the Crewman is working, the door to a Morgue chamber will open and Biessman will exit, attempting to scare you.
For the remainder of the items you will need to beam the cargo containers off the Hazard Ops transporter pad to gain usage to the Transporter itself. To use the Transporter, access the Transporter terminal, select the desired location and "engage." The computer will prompt you to step on the Transporter Pad to energize, you will then beam to the target location.
8. Arc Welder: After beaming away the cargo containers, exit the Transporter room and walk to the Cargo Bay on Deck 4 near the Hazard Ops Crew Quarters and jump up the containers you just beamed in, to the rack, it's on the upper rack opposite the Jeffries Tube you cannot seem to access.
9. Borg Slayer: The video game developed by the poor crewman assigned to Deck 15, you need to use the Transporter and beam into the very bottom of the ship. It is located in the center of the room where he is working. (You can access his computer terminal and lower the ship's landing gear as well, but it serves no relevant purpose.) You do not have to play Borg Slayer to obtain it, simply approach the terminal.
10. Raven Wall Plaque: Located on the wall, in the same room as the Borg Slayer, if your looking at the terminal, it's over your left shoulder.
11. Photon Burst: Use the Transporter to beam into the Cargo Bay, you will be on the catwalk you couldn't gain access to using the doorway to enter. It is on the catwalk, you will need to jump down, onto containers, to get off the catwalk.
After all items are located you can go back to your quarters on Deck 2 and look at all the items you have pilfered. Seven will placate your ego a second time, as you enter.
Notes
1. Activating the Red Alert on the Bridge only makes Janeway and Chakotay mad.
2. Activating the Self Destruct will only get you shot by Chakotay and Ensign Kim.
3. Speaking to Seven in Astrometrics after you access each image in the computer will provide clues about the ship, she may become annoyed, however.
4. You do not need to finish all the missions in the holodeck to complete the "access holodeck" portion of Virtual Voyager.

Hint: Reaching Deck 15:
To reach Deck 15, you have to go to Deck 4 and transport to Site 8.

Baby Wars mode:
Enter Jub Jub as a case-sensitive profile name. All the models in the game will use the Ewok skeleton and turn the game into "Baby Wars". All infantry units will be half their normal size, and their head seems to be much closer to their shoulders. Note: First person view remains the same height.

Instant action missions:
Successfully complete a mission in historical campaign mode to unlock the same mission in instant action mode.

Art and photo gallery:
Win the indicated mission to unlock the corresponding entry in the gallery.

Bespin Concept Art: Bespin - The Liberation of Cloud City (Historical Campaigns: Galactic Civil War)
Endor Stills: Bespin - Battle in the Clouds (Historical Campaigns: Galactic Civil War)
Geonosis Stills: Geonosis - Battle Of Geonosis (Historical Campaigns: Clone Wars)
Hoth Concept Art: Hoth - Battle of Hoth (Historical Campaigns: Galactic Civil War)
Kamino Storyboards: Kamino - Assault On Kamino (Historical Campaigns: Clone Wars)
Naboo Stills: Naboo - Rebellion On Theed (Historical Campaigns: Clone Wars)
Star Wars Battlefront Art: Kashyyyk - Aggressive Negotiations (Historical Campaigns: Clone Wars)
Tatooine Concept Art: Tatooine - Siege Of Mos Eisley (Historical Campaigns: Galactic Civil War)
Weapons and Units Stills: Rhen Var - Mountaintop Defenses (Historical Campaigns: Clone Wars)
Yavin Concept Art: Yavin 4 - The Fall of Yavin 4 (Historical Campaigns: Galactic Civil War)

Hint: Unlimited health or ammunition:
Stand, crouch, or lay near any one of the replenishment depots. Camp there with a sniper rifle and keep firing.

Hint: Battle Of Geonosis: Sniping location:
First, choose the CIS and at the beginning of the battle choose a Assassin Droid to start off in the Spire. Then, jump into a Geonosian fighter. Fly the ship to the side of the Spire which faces the Republic outpost and the derelict. You will see a ridge where you can land the ship. Land it and start sniping. The only problem is that you must fly the ship back down to get more ammunition. Note: You can also do this trick as the Republic, but is more challenging.

Hint: Battle Of Geonosis: Destroy Trade Federation ships faster:
Get into a Republic ship and fly to the Trade Federation ships. Fly directly to the top of one and look down. Aim at the top of the fuel cells and fire. You will be able to destroy them faster.

Hint: Battle Of Geonosis: Killing Jedi:
Play as any kind of Battle Droid and get into a Hailfire Tank. Roll over Mace Windu with it. When you are rolling over the Jedi, make sure you get enough speed and try to hit him with the middle part of the Hailfire Tank, where the cockpit is located. He should be killed. At the bottom of your screen, the message "You've killed Mace Windu" should appear. It also works when you are the Republic, but you must steal the CIS' Hailfire Tank. Note: Be careful not to kill your team's Jedi.

Hint: Battle Of Hoth: Destroying AT-ATs:
Another way to defeat the walkers is to take control of the Snowspeeder as the pilot. When you get near the walkers, switch places so that you are in control of firing the tow cable. When the cable is attached, the CPU pilot in the speeder with you will complete the final wrap around.

Hint: Battle Of Hoth: Slow enemy forces:
Be a Rebel Marksman and get a Snowspeeder. Fly to the farthest Imperial base without being seen. Land on the hill above and snipe away. If you need more ammunition, fly back to the base.

Hint: Battle Of Hoth: Defend against Snowspeeders:
To defend your AT-ATs against Snowspeeders, simply move them close together. To wrap around the AT-AT's legs, a Snowspeeder must get close. The second AT-AT next to you will keep them farther away. Also, two AT-ATs can rip apart enemy lines better the one.

Hint: Battle Of Hoth: Destroying Shield Generator:
If you are having trouble getting your AT-ATs to the Shield Generator on Hoth, you can destroy it if you are willing to take a long time. Select a Darktrooper, then take the first base that you can see. Next, go around killing until you die. Then, pick the base that you took first and spawn as a Sniper. When you get to the room that has a GONK Powerhouse Droid and a Medical Droid, stay next to the GONK and activate your Recon Droid. then go to the yellow bridge. Go to the Shield Generator, and activate you orbital strike when you get near it. Fly in back of it so that it hits the Shield Generator at an angle. When it blows up, you will have another one to use. Keep doing this repeatedly. There is a GONK Powerhouse Droid (Ammo Droid) outside of the passage, but you are probably going to get shot. It is better to stay in the passageways. Note: This requires some patience and time.

Hint: Battle Of Hoth: Easy kills:
At the start of the battle, become a pilot and start off at Echo Base. Get in a Snowspeeder and shoot at the Stormtroopers running over a ridge going to the outpost.

Hint: Battle Of Hoth: Sniping location:
Take a fighter from Echo Base and fly out and straight up. Fly on top of hill just before it says "Leaving battlefield". Land and to the end of the ledge and start sniping.

Hint: Battle Of Hoth: Trench warfare:
When fighting as a Rebel soldier at Hoth, trenches are the best way to fight defensively. If an imperial soldier sees you in the trench, duck down as if you are ready to fight. Keep ducking down until you are out of sight. Then, slowly crawl away from the position of the trench of the soldier that last saw you. Hopefully, the soldier will attack in the part of the trench where he last saw you. Open fire at him to kill him easily. Camp out in the trenches and repeat this if desired.

Hint: Battle Of Hoth: Tow cable can wrap around two Walkers:
It is a misconception that Walkers can protect themselves by being close together. If you are skilled enough, you can fly around both Walkers, but you will only bring down the Walker that you targeted. The tow cable just goes through the other Walker.

Hint: Battle Of Hoth: Easy Tank Buster award:
Play as the Rebels and start out at Echo Base. Then, get on the side that the Taun Tauns do not appear at. Face the Taun Tauns. Every time a Taun Taun appears, shoot it until it dies. Do this as many times as desired. Note: You can also do this as the Empire, but you have to either conquer Echo Base or get in an AT-ST and shoot everyone you see.

Hint: Battle Of Hoth: Snowspeeder repair:
If you have a damaged Snowspeeder, go inside the base where you get the Snowspeeders. Park near the robot-like object. Stay inside the vehicle and the robot will repair it.

Hint: Battle Of Hoth: Take over command post:
When standing by a command post that has one door, Lay down facing the door. You can easily shoot anyone that enters.

Hint: Bespin Cloud City: Person in Carbonite:
Play as the Rebellion or Empire. Choose instant action mode in Galactic Civil War and Bespin: Cloud City. Capture the carbon freezing chamber. Go up to where the giant claw is located, then wait ten to fifteen seconds. Every fifteen seconds, you will see the claw go down into the Carbonite chamber. The claw will come back up with someone in Carbonite.

Hint: Bespin Cloud City: Easy win:
As the Rebels, start at the command post that is up in the platforms. Play as a Rebel Trooper and walk in the direction of the Imperial's base that is parallel to yours. After not walking too far, you will be not under a roof. Jump over the ledge to the left and into the main area. You will lose about half of your health. Then, make your way to the unclaimed command post in the middle, that the Imperials usually claim as their main base. Take it with ease and defend it for awhile. This is best done with a sniper rifle to pick off distant targets. After a few minutes, make advances on the Imperial's other bases. This is an incredibly easy way to win as the Rebels.

Hint: Bespin Cloud City: Easy kills:
Be the Clones or Rebels and choose the spawn point at the end of the hall.

Hint: Bespin Platforms: Good setup:
When playing as the Empire, take a Scout Trooper. Where there is the long hallway where Rebels are likely to use grenades, stay at the top with a pilot. Snipe people out on the other side until you need health or ammunition. Then, the pilot will give it to you. However, do not stand there if the Rebels advance too far.

Hint: Bespin Platforms: Good sniping location:
Get a good ship and fly to the top of the building closest to the enemy strong point and snipe away. Also, if you get on top of the walkways, most enemies will not detect you, and none of them will come up to you. Note: Throw grenades into the large groups below you.

Hint: Bespin Platforms: Killing Jedi:
For an easy win on Bespin, capture the middle command post and try to lure Luke Skywalker towards you. Note: Make sure that you are a Shock Trooper. Make Luke follow you until he is in the perfect spot to get pushed up on the rim thing. Then, blast him directly on the rim. Quickly lay land mines on his way down. He will now never get down and kill anybody. This trick requires practice and skill. Note: Luke is smart -- this is why he will not get down.

Hint: Endor: AT-STs as Rebels:
When playing the Endor map, start at the southern-most base. Get a Speeder Bike as the Rebel Trooper with the automatic blaster. Go to the Imperial base where they get respawning AT-STs. When you arrive, kill any Imperials that spawn while in the Speeder Bike. If there is an idle AT-ST, do not get in it. First take the base, which is not difficult as most of the Imperials appear at their middle base. Then once you get it, you can easily win the battle by using the AT-ST. If there is not an idle AT-ST, wait for a new one to respawn. This may take several minutes. Once one appears, make sure no Imperials get in it and take the base. This may require more than one attempt. However, if you succeed then taking their other bases is easy. Once you get the AT-ST, also make sure to destroy enemy AT-STs.


New! 1000s more Dragon Ball Z: Taiketsu cheats at CheatServer!


Please visit our Affiliate:
Cheat Masters


More...
GameZone  - For Games, reviews, and cheats
The Free Site!


eXTReMe Tracker

Privacy Policy
242 users online
Retrieved in 0.3510 s
Server Load: Very Light