Gradius Galaxies Cheats |
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Gradius Galaxies Cheat Codes
| Effect | Code |
| God mode | god |
| All weapons | loaded |
| Flight mode | fly |
| No clipping mode | ghost |
| Disable flight and no clipping | walk |
| Add indicated number of bots | addbots <number> |
| Advance to indicated map | open <map name> |
| Broadcast message to others | say <message> |
| Change game speed (default is 1.0) | slomo <1.0-10.0> |
| First person view | behindview 0 |
| Full ammunition | allammo |
| Kill all indicated enemy type | killall <opponent name> |
| Kill all opponents | killpawns |
| Spawn indicated item1 | summon unreali.<item name> |
| Spawn indicated opponent1 | summon unreali.<opponent name> |
| Stop time | playersonly |
| Third person view | behindview 1 |
Item names:
Use one of the following entries with the summon
code.
cannon
eightball
flakcannon
nali
skaarjwarrior
quad shot
warheadlauncher
enforcer
doubleenforcer
minigun2
pulsegun
shockrifle
sniperrifle
ut_biorifle
ut_eightball
ut_flackcannon
chainsaw
rifle
razorjack
gesbiorifle
minigun
flakcannon
dispersionpistol
stinger
automag
asmd
clip
rifleround
flakshellammo
defaultammo
Opponent names:
Use one of the following entries with the killall
or summon codes.
warlord
titan
stone titan
squid
slith
skaarj
skaarjwarrior
skaarjscout
skaarjlord
skaarjberserker
skaarjassassin
iceskaarj
skaarjtrooper
skaarjsniper
skaarjofficer
skaarjinfantry
skaarjgunner
queen
pupae
nali
nalipriest
mercenary
mercenaryelite
manta
giantmanta
cavemanta
krall
lesserkrall
krallelite
gasbag
giantgasbag
fly
devilfish
cow
babycow
tentacle
brute
lesserbrute
behemoth
bots
skaarjplayerbot
humanbot
malebot
maletwobot
malethreebot
maleonebot
femalebot
femaletwobot
femaleonebot
nalirabit
horsefly
blobelt
biterfish
bird1
parentblob
horseflyswarm
deadbodyswarm
biterfishschool
Cheat mode:
Press [Tab] during game play in single player
mode, then enter one of the following codes to activate the corresponding
cheat function. Note: Codes must be reactivated after each level.
Gradius Galaxies Cheat Codes
| Effect | Code |
| God mode | god |
| Flight mode | fly |
| No clipping mode | ghost |
| Disable flight and no clipping modes | walk |
| Full ammunition | allammo |
| All weapons | allweapons |
| All weapons and full ammunition | loaded |
| Toggle third person view | behindview <0 or 1> |
| Change movement speed; default is 1.0 | slomo <0.1 to 2.0> |
| View frame rate | stat fps |
| View network status | stat net |
| Underwater breathing | amphibious |
| Toggle invisibility | invisible <true or false> |
| Teleport to crosshair location | teleport |
| Win the current match | skipmatch |
| Jump to a specific match; for example, 12 is ladder 1, match 2 | jumpmatch <integer number> |
| Change player size factor | changesize <floating point number> |
| Toggle camera lock | lockcamera |
| Unlock camera rotation from actor | freecamera <true or false> |
| Reset camera to view player; true for quiet, false for sound | viewself <true or false> |
| Cycle camera through the viewable bots | viewbot |
| View actor currently carrying flag | viewflag |
| Change the camera view to indicated player | viewplayer <player> |
| Change the camera view to indicated actor | viewactor <player> |
| Change the camera view to indicated class | viewclass <player> |
| Kill actor the camera is currently viewing | killviewedactor |
| Possess a pawn of indicated class | avatar <class> |
| Spawn indicated item | summon <item> |
| Set camera distance to its target | setcameradist <floating point number> |
| Set gravitational pull | setgravity <floating point number> |
| Set jump height | setjumpz <floating point number> |
| Multiply player water and ground speed by indicated value | setspeed <floating point number> |
| Write all dynamic actors to log file | listdynamicactors |
| Pause the game for indicated duration | freezeframe <floating point number> |
| Set red color component of fog | setfogr <floating point number> |
| Set green color component of fog | setfogg <floating point number> |
| Set blue color component of fog | setfogb <floating point number> |
| Set the duration a screen flash takes to fade away | setflash <floating point number> |
| Trigger the indicated event | causeevent <event name> |
| Toggle logging for all scripted sequences | logsciptedsequences |
| Kill all actor pawns except the player | killpawns |
| Kill everything of the indicated class | killall <class> |
| Kill all pawns of the indicated class | killallpawns <class> |
| Toggle the level to players only | playersonly |
| Toggle view to indicated actor | cheatview <actor> |
| Write the string :"NOW!" to the game log | writetolog |
| Test jumping | reviewjumpspots <transloc, jump, combo or lowgrav> |
| Add indicated number of bots | add bots <integer number> |
| Commit suicide | suicide |
| Connect to server or load map | open <IP address or map name> |
| Disable statistics display | stat none |
| Display all statistics | stat all |
| Display game statistics | stat game |
| Kill all bots | killbots |
| Quit game | exit or quit |
| Quit the server you are connected to | disconnect |
| Record demo | demorec <filename> |
| Resume sounds | unpausesounds |
| Set brightness | brightness <integer number> |
| Set CD track music track | cdtrack <integer number> |
| Set contrast | contrast <integer number> |
| Set field of view | fov <integer number> |
| Set gamma | gamma <integer number> |
| Set song intensity | musicorder <0-3> |
| Silence | pausesounds |
| Stop recording current demo | stopdemo |
| Toggle full screen and windowed mode | togglefullscreen |
| View configuration information | confighash |
| View memory status. | mem stat |
Hint: Species:
Juggernauts
Strength: 90% more health than average.
Weakness: Ground speed, jump height, acceleration, and aerial dodging below 10-20%.
Mercs
Strength: 30% more health.
Weakness: None.
Note: Malcolm, Brock, and Lauren are Mercs.
Nightmares
Strength: Walking speed 50% higher, crouching movement speed 20% higher.
Weakness: Ground speed has a 10% penalty.
Gen Mo'Kai
Strength: 30% faster on ground and 20% more maneuverable in air; accelerate 10% faster and have 10% higher aerial dodging speed.
Weakness: maximum health is 20% lower and weapons do 10% less damage than normal.
Automatons
Strength: 10% more health and 60% higher dodging ability.
Weakness: 20% penalty for walking speed, 30% to crouching movement, and 30% to aerial dodging speed.
Egyptians
Strength: High maneuverability (150% better control in air, 30% higher jump, and 50% higher aerial dodging ability).
Weakness: !5% less maximum health, 10% less inflicted damage penalty, a 20% acceleration penalty, and 10% dodging penalty on ground.
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