The World is not Enough Cheat Codes |
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Hint: Slaughter House: Sentry guns:
In the Slaughter House level (the level about the web-broadcast),
there are many pesky sentry guns. To keep from getting annihilated
by them, use flares. You can find five of them close together.
Rolling seems to work best in avoiding the guns. Roll just outside
of the gun's quarter-turn area so you are close enough to reach
the computer control. Light a flare and throw it in a way that
will allow you safe passage to the computer, then disable the
gun. Be careful -- the flare only distracts it just enough to
give you a small time frame to get to the computer.
Hint: Training: Hidden area:
Walk over to the ledge on the left during the training
mission. Do a double jump to get up onto the ledge, then turn
left. Go to the keypad and enter "5656" to enter the
second room. Talk to the NPC. When done, you can knock her out
and fail training.
Hint: Save ammunition:
If you find a room being patrolled by a guard or worker,
wait until he leaves, then turn off the light switch. When he
returns, he will immediately move to the light switch to turn
it on. At this point, his back should be turned to you. Quietly
sneak up and either grab or punch him without firing your weapon.
Hint: Avoiding detection:
Always try to stay in shadows or bushes; crouch when
walking around; try to take someone hostage before shooting them;
always try to use your night vision/thermo goggles just to check
to see if there is anything to get around you; and drag bodies
into dark corners.
Hint: Retrieving Sticky Camera:
To retrieve a Sticky Camera that is too high to reach,
shoot it with the sniper rifle or the handgun. It will fall to
the ground.
Hint: Knockouts with Sticky Cameras:
Use the following trick to have essentially unlimited
ammunition for knocking out enemies. This does not work until
after you have found the SC-20K and have Sticky Cameras. If you
are close to an enemy and want to knock him out, shoot him in
the head with a Sticky Camera. It will knock out your enemy, and
you can then pick the camera up off of the ground.
Hint: Use Diversion Cameras to take out
large groups:
In the levels in the game after you gain the SC-20K,
you can easily take out large groups of enemies using the Diversion
Cameras. First, find a good hiding place. Fire a Diversion Camera
at the first guard. Make sure you hit him in the head. Then, all
the other guards will approach to investigate. You can now easily
gas them.
Hint: Flares:
If you are pinned down by a turret, throw a flare across
it. The turret will be distracted for a moment, which may be long
enough for you to sneak behind it and disable it.
Hint: Hiding:
You cannot be seen when hiding in dark places. Shoot
the lights to make it dark, but make sure that there are no guards
around. Do not stay in the light too long.
Hint: Faster manual lockpick:
When using the manual lockpick, instead of rotating
it slowly as the game suggests, press the Analog-stick
in one of the four diagonal corners, as the "rumble"
will always be in one of those directions. This is much quicker.
Hint: Thermal goggle keypad readings:
To read the heat signature on a keypad, you can either
walk up to the keypad and look at it with the heat goggles on,
use sniper mode at a distance with the heat goggles on, or activate
the keypad and turn on your heat goggles there. The order of the
buttons will be as follows, based on color: Deep Blue, Blue, Light
Blue, Green, Light Green, Yellow, Orange, Red. For example, if
you had a Deep Blue button at 1, a Light Green button at 3, a
Light Blue button at 4, and a Orange-Ish Red button at 6, the
code would be 1-4-3-6.
Hint: Blocking doors:
If you have someone chasing you, run out a door, and
when it closes, stand in front of the door for awhile. The guard
will sometimes try to open it before he gives up. Note: The door
must open towards you, and not towards the enemy. The game can
crash sometimes when you do this. If the guard starts shooting
at the door, you must open it quickly. Otherwise, the game will
glitch and you will be invisible to the enemy and no event triggers
will start.
Hint: Dropping down from high locations
silently:
If jumping at a place that is a long way down, you
will probably die or get hurt. If there is a guard nearby, try
to jump down on him so that he takes the damage. Note: You can
go into the silent drop while hitting him, so nobody will hear
him scream. If there are no guards nearby, go into the silent
drop, and when you touch the ground, quickly hold Jump.
If done correctly, you will only get about 25% of the damage that
you would normally receive by such a drop.
Hint: Shooting lights accurately:
When you want to shoot out a light and need make it
accurate, turn on your heat vision. You should be able to knock
out the light faster and easier.
Hint: Disabling Wall Mines:
Slowly go up to a Wall Mine. It will flash red and
green at an even pace. To disable this, you have to press Action
when it flashes green. If it becomes red the instant before you
press Action, it will explode. The way to always do this
safely is to hold Action button when the "Disable
Wall Mine" selection appears. Then, if it is green, release
the button. If it is red on the screen, move the selection up
to "Back To Game" and try again.
Hint: Sniping with the SC-20K:
When using the sniper mode of the SC-20K, you can hold
L to make Sam hold his breath and aim more accurately.
You can use this to clear out rooms or open areas from afar without
letting anyone spot you. The safest way is to wait for a guard
to stop in his tracks. Then, hold L, set the target on
his head and take the shot. This is extremely helpful in the first
few levels from when you pickup the SC-20K. However, when you
get to the Abbatoir mission, you must be extremely careful as
the guards can see you from a lot further, can see you in the
shadows, and also have more powerful weapons. You must exercise
extreme caution. From Abbatoir onwards, if there are multiple
guards in the one room, your best choice of action is to use a
smoke grenade, if they are bunched up. If not. then do not go
in commando-style because the guards from here on out are much
more powerful than in previous levels.New! 1000s more The World is not Enough cheats at CheatServer!
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