Galactic Wrestling: Featuring Ultimate Muscle Cheats |
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Mat Hoffman's FMV sequences:
Quickly press R, Left, X, Left,
X, Left, R at the "Press Start"
screen. A sound will confirm correct code entry.
Mike Escamilla's FMV sequences:
Quickly press R, X, A(2), X,
A(2), R at the "Press Start" screen. A
sound will confirm correct code entry.
Nate Wessel's FMV sequences:
Quickly press R, Down, B, X,
Down, B, X, R at the "Press Start"
screen. A sound will confirm correct code entry.
Ruben Alcantara's FMV sequences:
Quickly press R, Left, Right,
Left, Right, Left, Right, R
at the "Press Start" screen. A sound will confirm correct
code entry.
Rick Thorne's FMV sequences:
Quickly press R, L, Right, R,
Left, R at the "Press Start" screen. A
sound will confirm correct code entry.
Seth Kimbrough's FMV sequences:
Quickly press R, Up(2), X(3),
R at the "Press Start" screen. A sound will confirm
correct code entry.
Simon Tabron's FMV sequences:
Quickly press R, L(2), R, L(2),
R at the "Press Start" screen. A sound will confirm
correct code entry.
Remove onscreen displays:
Quickly press Down, B, X, A,
Y at the "Press Start" screen. A sound will confirm
correct code entry.
Hint: Tiki Park: Prop challenge:
Instead of doing an Adrenaline trick for the prop challenges,
do a Bridge Manual.
Bonuses:
Collect the hidden briefcases and complete the indicated
level to unlock various bonuses. Note: Some briefcases are given
as rewards for completing hidden objectives.
Combos
Machine Gun Kick combo: The Chase - I Need An Exit: The briefcase is in the corner of the market area behind the fruit stands. To do the combo, press Strike(5), Focus + Strike, Special Attack + Strike, then tap Strike rapidly.
Quick Kicks combo: Storming The Drain: Touch the top two platforms in the second to last room. To do the combo, press Strike(4), Focus + Strike, Special Attack + Strike.
The Codebreaker combo: Weapon Training: The briefcase is with The Operator's secret stash in the upstairs corridor when returning to teahouse.
The One combo: The Burly Brawl: Defeat thirty Agent Smiths and the briefcase will appear in the center of the level. To do the combo, press Strike(5), Focus + Strike, Special + Strike, tap Strike rapidly, press Focus + Special, tap Strike rapidly, press Special, tap Strike, jump then rotate the Analog-stick in a full circle at the peak
The Beginning Of The End combo: Seraph's Apology: Return to the teahouse from the theater then destroy one of the tables and all eight support columns. To do the combo, press Strike(4), Focus + Strike, Special Attack + Strike, Focus + Special Attack, then tap Strike rapidly.
Ultimate Hyper Strike combo: Redpill Rescue - The Security Guard: Defeat the SWAT team on the stairs within the time limit. To do the combo, press Strike(4), Focus + Strike, Special Attack + Strike, Focus + Special Attack, Strike.
Media Viewer
Level Concepts: He's Heading For The Street: Get to Trinity at the first floor exit.
Character Concepts 1: Dojo Training: Complete all training programs by defeating Morpheus both in combat and racing.
Character Concepts 2: Taking The Floor: Defeat three extra waves of Agent Smiths after the Key Maker unlocks the exit.
Level Studies: Captain's Rescue- Morpheus And Trinity: Get to the raised corner with the health power-up. Wallrun up to a second ledge that has the hidden briefcase and a grenade launcher.
Renderings 1: Downside Up: Explode all columns with enemies coming out of them before they are all defeated. The hidden briefcase will then appear.
Renderings 2: Ministry Of Smith's: Smash the statues on the second floor until the hidden briefcase appears.
Blur Cinematic Documentary: Aerial Battle: Collect the briefcase on the floor of the Kira Rowan building after you or Agent Smith is thrown inside.
Making Of
Storyboard Sequence 1: Red Pill - The Key: Complete the bonus objective in the second room by not using any guns.
Storyboard Sequence 2: The Frenchman: Kill the first set of enemies, go to the red cross in the dungeon, go to the right to find the briefcase.
Storyboard Sequence 3: Distorted Dimension: Find the "Face 2" area with three doors. Press Focus and move the block and open the gate to the center door to find the briefcase.
Storyboard Sequence 4: Distorted Dimension: In the "Face 3" area, move directly ahead from the entrance. Drop a few levels down to find the hidden briefcase in a niche.
Storyboard Sequence 5: After finding the previous briefcase in a niche, find the big stained glass window. Wallrun up the side of it then follow ledge to another hidden briefcase.
View Staff Combos: Kung Fu Training: Execute three silent takedowns on all three enemies in the tool shop.
View Sword Combos: Sword Training: Break the pot behind the waterfall.
View Hand-to-Hand Combos: Distorted Dimensions: In the "Face 1" area, wallrun up the wall with the windows, then Focus Jump to the focus pack. Look to the left, then Focus Jump to the briefcase.
Master mode:
Defeat the first wave of enemies in the Have You Ever
Had A Dream, Neo level.
Additional difficulty settings:
Successfully complete the game under the "Fugitive"
difficulty setting to unlock the "Dead On Arrival" and
the "New York Minute'' settings.
Last Challenge bonus level:
Successfully complete the game under the "Dead On Arrival"
difficulty setting to unlock the Last Challenge bonus level.
Secret programmer room:
Successfully complete the Last Challenge level. The doors in the
back of the room will open up to the Remedy Room.
Hint: Part 1: Chapter 1: Secret ammunition
room:
When you get past the first part of the chapter with the men shooting
the transit cop, go down the steps to the left. Kill the man with
the shotgun. Then, go down the steps to the left and kill all
those men. When you are finished there, look under the benches
with the lockers on them. You will see some gas tanks. Shoot the
top off them. They will explode and reveal a secret room down
the hallway.
Hint: Part 1: Chapter 2: Secrets:
Play Chapter 2 (Live From The Crime Scene) to find a secret lies
in the center of the bank where you answer the phone. The alarm
will be going off. Look up to see the alarm on the ceiling. Shoot
it and Max Payne will say "Thank you."
Hint: Part 1: Chapter 3: Soap opera fan:
Once the level starts, kill the man in the first room
you see then go down the hallway until you must take a left turn.
Once you get to that turn, go slightly down the hallway until
you can hear the television that is in the little room off the
hallway. Listen to the ridiculous soap opera, and after it is
done you will hear the man who was watching ut say something that
you will hear almost every soap fan say at least once.
Hint: Part 1 Chapter 5: Secret:
After the shootout in the laundry, get into the elevator and you
will hear music playing. Look up and shoot the speaker. The music
will stop and Max will say "Thank you."
Hint: Part 1 Chapter 5: Avoid damage:
When you go on the street and go past the newspapers, you will
see a van in the road. Shoot it so that the alarm goes off, then
hurry near the stairs that go down to enter the building. Stay
above the stairs, and off to the side. Three men will run out.
Pick them off as they come up. This can help you avoid damage.
Hint: Part 1: Chapter 6: Secrets:
There are two secrets when you get to the basketball court. Look
up in the basket. There is a Beretta stuck in the net. Then, go
to the chain link fence next to the street. Wait briefly and an
SUV will pass by. Shoot it, the car will screech to a halt, and
a man with a shotgun will get out and shoot at you.
Hint: Part 1: Chapter 6: Soldier
Of Fortune II room:
After the room where the thug is in the washroom with a lead pipe,
jump out the window onto the roof of a building. Walk around on
the roof for a bit, shooting at windows. When one of the windows
(in the top left corner) you shoot breaks, jump in. There are
posters labeled "Soldier of Fortune II" and about three
shotguns in this room.
Hint: Part 1: Chapter 6: Bathroom message:
When the level starts, go through it as usual. After you get on
to the elevator and go to the next floor, get out and go through
the door. Once the door opens, there will be a door directly in
front of you. This is a bathroom. If you walk into the door and
try to open it, the man inside will give you a message. Back up
slightly and shoot at the door. He will give you another message.
Hint: Part 1: Chapter 6: Jumping to train:
When chasing Vinnie, eventually he will jump on a train.
Max will say that he has to do the same thing. Go to where the
hill starts and with the correct timing, do the Matrix-style jump.
If done correctly, you should land on the train.
Hint: Part 2: Chapter1: American flag boxers:
After you enter the lounge with the green neon light
you will encounter three men. After you kill them, go to the bathroom.
There will be a man with his pants down, wearing American flag
boxers.
Hint: Part 2: Chapter 5: Hidden area:
There is a crane about halfway through this level that
you have to turn on to get past the big crate. You can get to
a secret room by first jumping up to the cab of the crane, then
jumping onto the door, then the roof. Jump on the arm of the crane,
then run to the end and jump to the crates to your left. There
are some grenades and ammunition located here.
Hint: Part 3: Chapter 1: Secret ammunition
room:
There is a door which appears to go nowhere. The room
has the big container pouring hot liquid metal in the middle,
on the first floor in the corner is a sliding door, and some liquid
metal in a pit. Use the cooled metal to jump across the pit and
reach ammunition and pain killers on the other side.
Hint: Part 3: Chapter 3: Killing all the
enemies:
In the start of the section, you will hear a group
of soldiers planning to escape. You can take them all out by using
the gas tank sutting on the shelf above. Shoot the valve off the
end of the tank to send it off like a rocket.
Hint: Part 3: Chapter 4: Programmer message:
At the very start of the section are some green-blue
barrels stacked up along the wall. Use them to get on the roof.
Shoot at the metal shed up there and the wall will fall off, allowing
you to jump down into a room. Turn on the radio to hear a secret
message.
Hint: Part 3: Chapter 7: Easy elevator
ride:
To get up the laser-bomb elevator shaft easily, get
in the elevator but do not push the button. Use the sniper rifle
to aim up the shaft and take out all the bombs before going up.
Hint: Defeating the first Boss in the bar:
Enter the bar, and after the graphical comic, the coward
will run to the back room and leave the fighting for the woman
and the other goons. Forget about the woman for now, as her aim
is terrible. You should have a Molotov cocktail. There will be
about three henchman on the left side of the room. Throw the cocktail
at them for three quick kills. Then, charge at the woman with
either the dual Berettas or the Desert Eagle. Once she is dead,
kill the coward using the dual Berettas. Do not use the shotgun,
since you can only fire once per bullet time dive. As soon as
you open the door, do a bullet time dive and fire at him rapidly.
As soon as Max completes his dive, do it again. Repeat this until
he is dead.
Hint: Secret tutorial room:
Play the tutorial until you reach the end, where you
can practice shooting enemies. Jump up on the big van located
there, then over to the ventilation fan on the wall next to the
van. From the fan, jump to the stairs and climb them to the top.
Break through the window. You will find an Ingram in the room.
Hint: Second bloody maze:
To get to the end of the second bloody maze easily,
follow the trail until you see the first trail off the to the
right far below. Jump down there and follow it right and you will
see the candle platform in the distance to the right.
Hint: "Shut up" comment:
Shoot two junkies (that sit down with their legs crossed
in the white T-shirts) at the same time with dual Ingrams or dual
Berettas. You will hear Max shout "Shut up!".
Special ending:
Successfully complete the game in Dead On Arrival mode.
Black and white graphics:
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