Viewtiful Joe Cheat Codes |
| Cheatbot's cheats and cheat codes for Viewtiful Joe. We have the latest and most popular cheat codes, hints and tips for Viewtiful Joe ( playstation2 ). New cheats are added daily. |
|
||||||||||||||||||||||||||||
| Content Available: | |
| General Information Cheat Codes | |
| Find more at CheatCodesClub Find more at Code-Crawler Find more at CaptainCodes Find more at Cheatoogle Find more at CheatServer | |
Cheats Search!
We've already done the search for you. Simply click on all the links below the search magnifying glass to your right. They will open up in a new window, and will enable you to see what other sites have codes.
Viewtiful Joe Cheat Codes
| Effect | Code |
| $250,000 donation offer from Vinnie | call cousin vinnie |
| All items are free | i am weak |
| Change the sea to fresh water | salt off |
| Change the sea to salt water | salt on |
| Construction costs set to $0 | i am weak |
| Create flock of seagulls | the birds |
| Load grayscale picture as terrain | load terrain |
| Lowers the terrain by one | terrain one down |
| Lowers the terrain by ten | terrain ten down |
| Raises the terrain by one | terrain one up |
| Raises the terrain by ten | terrain ten up |
| Reduced pollution and traffic | traffic lights |
| Set "Disaster" to "UFO" for unlimited UFOs | ufo swarm |
| Set "Disaster" to "Locust" for unlimited locusts | locust swarm |
| "Sorry, Money Doesn't Grow On Broccoli" message | broccoli |
| "Aha! We Have A Real Pro Here! Try BROCCOLI" message | porntipsguzzardo |
| "Da Da Da Da Da Da Da Da Da BAT-man!" message | bat |
| "If You Build It, They Will Come" message | scurk |
| "The Llama Is A Quadruped" message | llama |
| "Duo Ragazzi's Easter Egg Palace: Old World Charm In A Post Modern Setting" message | easter egg |
| "If You Lived Here, You'd Be A Sim" message | sim |
| "Dozens Of Hidden News Ticker Reveals; Sims Encouraged To Collect Them All And Amaze Friends" message | help |
| "What Will He Think Of Next?" message | will wright |
| "Investment Tip: Buy Low, Sell High" message | erts |
| "Not Just Sports Games Anymore" message | electronic arts |
| "<city name> Picayune: The Finest In Scrolling Entertainment" message | ticker |
| "Money Does NOT Grow On Trees, Study Concludes" message | money |
| "Keep Trying And Maybe You'll Figure It Out" message | simcity |
| Display indicated text in news ticker | simon says <text> |
| "Greetings Mayor, Your Sims Salute You" message | hello |
| "Mayor <mayor name> brings <city name> To News Ticker Highlight" message | mayor |
| "Mayor Suspected Of Attempting Embezzlement; Ends In Failure" message | sc3k |
| "Secret Number Combination Causes Announcement In News Ticker" message | 1234 |
| "Did you know that MAXIS spelled backwards is SIX AM?" message | maxis |
| "MOREMONEY Not Cheat Code, Research Concludes" message | moremoney |
| "Mayor Under Investigation For Possible Embezzlement" message | advisor |
| "FUND Not A Cheat Code, Do Not Type MOREMONEY, It Is Not A Cheat Code Either" message | fund |
| All extra rewards | pay tribute to your king |
| All power plants | power to the masses |
| All water plants | water in the desert |
| Description of City Hall set to "Miles and Miles of Red Tape"; date set to the year 1900 | i love red tape |
| High tech industries | nerdz rool |
| Recycling plant, waste to energy incinerator and normal incinerator | garbage in, garbage out |
| Stops advice | stop forcing advice |
| Mortimer will say the indicated phrase | force mortimer to say <phrase> |
| Moe will say the indicated phrase | force moe to say <phrase> |
| Constance will say the indicated phrase | force constance to say <phrase> |
| Marla will say the indicated phrase | force maria to say <phrase> |
| Randall will say the indicated phrase | force randall to say <phrase> |
| Gus will say the indicated phrase | force gus to say <phrase> |
| Karen will say the indicated phrase | force karen to say <phrase> |
| The petitioners will say the indicated phrase | force petitioners to say <phrase> |
| If you have connections to your neighbors, they will start trying to make deals | let's make a deal |
Bonus music:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "audio.ini" file in the "\simcity
3000 unlimited\apps\res\sound" directory. Locate the "[Music]"
header and find the following line:
;0x0a="Concrete Jungle",0,"Music\3kp5m.xa","",0,1,0,1
Hint: SimCastle meanings:
Crowns a Glistening: How happy your Sims are with your city (lower the better).
Heads A Rolling: Crime level in your town (lower the better).
Knights A Neighing: Flammability in your town (lower the better).
Cheat mode:
Press [Ctrl] + X during game play to
display the console window. Type one of the following codes then
press [Enter] to activate the corresponding cheat function.
The console window will close to confirm correct code entry. Note:
In the patched version of the game, press [Ctrl] + [Alt]
+ [Shift] + X to display the console window.
Information in this section was contributed by
Information in this section was contributed by
Cheat mode:
Press [Ctrl] + X during game play to
display the console window. Type one of the following codes then
press [Enter] to activate the corresponding cheat function.
The console window will close to confirm correct code entry. Note:
In the patched version of the game, press [Ctrl] + [Alt]
+ [Shift] + X to display the console window.
Viewtiful Joe Cheat Codes
| Effect | Code |
| Toggle the 24 hour clock | stopwatch |
| Set time of the day (military format) | whatimeizit <hh:mm> |
| Change city name | whererufrom <name> |
| Change mayor name | hellomynameis <name> |
| Unlock all rewards1 | you don't deserve it |
| Set magnification level | sizeof <0-100> |
| 1,000 more Simoleons in treasury. | weaknesspays |
| No power requirement for all buildings4 | fightthepower |
| No water requirement for all buildings. | Howdryiam |
| Hide empty zone color | zoneria |
| Toggle cell warnings | tastyzots |
| Start recorder | recorder |
| Green tinge on map | gol |
| Empty Zone colors disappear2 | zoneria |
| Turn advisors into llamas | dollyllama |
| Display frame rate | fps |
| Display terrain values when query button is on3 | terrainquery |
| Stop news bar movement | barstuck |
| More pedestrians run when you look at them | watchmemove |
| Enter at region screen to play remix of current song | effect |
| Unknown | rp |
| Unknown | flora |
| Unknown | renderprop |
Cheat mode:
Open the chat window and say Klatu Verata Nictu
to everyone to receive a special cheat item. This will enable
new item prices, all special tiles, and all rewards.
Dancing Arcos:
Type vaudeville at the Paint The Town window.
Extra money:
Note: This procedure involves editing a game file;
create a backup copy of the file before proceeding. Use a text
editor to edit the "standard.sam" file in the "\data\levels"
game folder. Change the "BankAccountInfo.InitialCash 50000"
line to " BankAccountInfo.InitialCash 500000".
Cheat mode:
Press [Ctrl] + [Alt] + X and enter
one of the following case and punctuation-sensitive codes during
game play to activate the corresponding cheat function. A sound
will confirm correct code entry.
Viewtiful Joe Cheat Codes
| Effect | Code |
| Unlimited fuel | Gas does grow on trees |
| Invincibility | Shields up |
| Level select | Warp me to career: <level 0 -30> |
| Skip level | Been there, done that |
| View map outside of copter | The map, please |
| Use megaphone outside of copter with [F6] - [F10] | A megaphone in the hand is worth two in the bush |
| Save ASCII city map in C:\ | Stop and ask for directions |
| View ending sequence | Gort |
| Nuclear explosion self-destruct | Radioactivity |
| Programmer's wife appears on billboards and movie screens | PAMCAREYGOLDMAN |
| Return to hanger without chopper | There's no place like home |
| Return to helicopter | I love my helicopter |
| Increased money or ends game | Give me bucks or give me death: <1-50,000> |
| Start drive-in movies | Lights, Camera, Action! |
| Large helicopters | Make me big |
| Camera follows car in city | Out on a Sunday drive |
Cheat mode:
Enter one of the following case-sensitive codes during
game play to activate the corresponding cheat function. Note:
Place the pointer in the tool box before entering the fund
and erad codes. The rand code should be activated
at the map window.
Viewtiful Joe Cheat Codes
| Effect | Code |
| Flat terrain | SMOOTH |
| Joke screen | JOKE |
| More money | fund |
| Plants and animals are extinct | erad |
| Random altitudes | rand |
| Create all hidden items1 | motherearth |
Easy profit:
Harvest a crop, then start a drought from the "Disasters"
menu. Wait until the price of your crop increases before selling.
Cheat mode:
Enter one of the following case-sensitive codes during
game play to activate the corresponding cheat function.
Viewtiful Joe Cheat Codes
| Effect | Code |
| $10,000 | corn |
| Donate $10,000 unowned money to city | fund |
| Display llama screen | llama |
| 3 cows in perfect health | poultry |
| Display version number | v |
| Test mode | t |
Hint Kotomi Takanashi's information:
Kotomi Takanashi
Phone Number: 866-731-8410
Birthday: August 29
Her mom works at: MIScom
Favorite Movie: You and Me
Favorite Car: 360 Spyder
Favorite Song: Titanic
Favorite Colors: Black, Red, Brown, Yellow
Zodiac Sign: Virgo
Waist: 53
Breast: 84
Weight: 43 kg
Height: 155 cm
Blood Type: O
Tomoko Saeki's information:
Tomoko Saeki
Phone Number:866-656-7354
Birthday: November 21
Her dad works at Ecophobia Games
Favorite Movie: The Ancient KungFu Fighters
Favorite Car: Carrera GT
Favorite Song: Blurry Eyes
Favority Colors: Red, Blue, Black, Pink
Zodiac Sign: Scorpio
Breast: 88
Hips: 89
Waist: 56
Weight:47 kg
Height: 163 cm
Blood Type: AB
Cheat mode:
Press [Ctrl] + S. Release both keys and
type bombsheep.
Hint: Easy games:
While actually playing a course, simply use build mode
to remove obstacles and other hazards near the hole, then put
them back during your opponent's turn.
Hint: Easy land:
Wait until IM Picky gets to your course. Once he starts
playing, remove the fifth or sixth tee. He will never know that
this is not the end of your course. He will then grant your request
for more land, providing that he is in a good mood when he finishes.
Note: Do not remove the tee if he is in a bad mood, as he will
not grant the extra land. Just wait a few more holes, take his
complaints as advice, fix those problems, and remove the tee a
few holes ahead when he is in a better mood.
Hint: Select any hole:
At the world map, you can choose any hole even if you
cannot afford it.
Cheat mode:
Save the current game under one of the following filenames.
Then reload that game to activate the corresponding cheat function.
Alternately, pause game play, then type in the codes.
Viewtiful Joe Cheat Codes
| Effect | Code |
| Increase heavy machinery by 100 and unskilled labor by 10 | SIMONCHICKENB |
| Add 5,000 to food | RAGSCHOCOLATESTACH |
| Add 10,000 to EMUs | IAINTESTEDTICO |
| Add 1,000 to building materials | DEESEXTRAPIXEL |
| Add 200 random items | CATS or CATSNDOGS |
| All jobs instantly completed | SOGGYBISCUIT |
| Agents work for free | MARKSANCHOVYPIZZA |
| Transform plant squares to earth | PAVEME |
| Instant travel | CHEATINGNOTME |
| Skilled laborers | CHINSLOVETREATS |
| Enable all cheats listed above | AL'SFETISH |
| Earthquake | QUAKERATTLEANDROLL |
| Crash at port | HEADLESSTOURISTS |
| Alien message | HIALIENS |
| Remove alien message | SDI or SIDE |
| AT disaster | DUHDUN |
| Oil tanker spill | PINKEYANDPERKYEATCHEASE |
| Oil terminal spill | PEANUTBETTERTOAST |
| No money | MARYSECOSYSTEM |
| Create drug village | JENNERDRAWSGOODPICTURES |
| Create leaper tanker | CHINSLOVETREATS |
| Islanders turn blue | BEAUREGARD |
| Maximum money | WARBUCKS |
| Rizzo appears on demand | RIZME |
| Add 10 skilled laborers | 3527490 |
Cheat mode:
Enter one of the following codes during game play to
activate the corresponding cheat function.
Viewtiful Joe Cheat Codes
| Effect | Code |
| Females of selected species give birth | BABY |
| Selected species health increases | FUND |
| Plants seeds all over the world | SEED |
| Disable Ultra-food sources | FOOD |
| Strange noise | JUST |
| Display joke | JOKE |
| Walls are impassable to flying creatures | WALL |
| Change Raise/Lower Altitude tool into Raise/Lower Soil Depth tool | WEIS |
| Erase all statistics, trails, history information, | WIPE |
Cheat mode (Windows version):
Enter one of the following codes to activate the corresponding
cheat function.
Viewtiful Joe Cheat Codes
| Effect | Code |
| Maximum money | warbucks |
| Summon Rizzo | rizme |
| Display alien message | hialiens |
| 200 random items | catsndogs |
| Blue people in park | beauregard |
| Remove alien messages | sdi |
| Paves over plants with tiles | paveme |
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time. Additionally,
most of the codes will only work with the unpatched version of
the game.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons (unpatched game version) | klapaucius |
| 1000 Simoleons (patched game version) | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time. Additionally,
most of the codes will only work with the unpatched version of
the game.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons (unpatched game version) | klapaucius |
| 1000 Simoleons (patched game version) | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Quick money:
Enable cheat mode and enter the rosebud code.
Display the cheat prompt again and type !;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!
(up to sixty total commands may be entered).
Hint: Potions:
Blue: Fills three of your stat bars.
Light Green: Depletes all of your stat bars.
Dark Green: Make an evil clone.
Orange: Turns you invisible.
Yellow: Change your personality points.
Red: Make someone fall in love with you.
Purple: Turn you into a monster.
Hint: Never miss work:
Enable the move_objects on code and put your
garbage can in front of the vehicle.
Hint: Genie:
Buy an antique lamp, then tell your Sims to clean it.
A Genie will appear and ask you something. Choose an answer and
he will zap your Sim and something will appear. Note: Depending
on what you chose, something different will appear.
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time. Additionally,
most of the codes will only work with the unpatched version of
the game.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons (unpatched game version) | klapaucius |
| 1000 Simoleons (patched game version) | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Hint: House of flames:
Buy a lot of rugs and put them down under all your
furniture. Make sure all your rugs touch each other. Get a fire
works launcher. Launch it on a rug. They will all catch on fire
and cause one big blaze.
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Invisible objects | genable_objects off |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Hint: Quick money:
Enable cheat mode and enter rosebud;: as a code.
Then hold [Enter] so that "No such cheat" begins
to flash. Keep the key held to gain up to 99 million simolians.
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Quick money:
Enable cheat mode and enter rosebud;: as a code.
Then hold [Enter] so that "No such cheat" begins
to flash. Keep the key held to gain up to 99 million simolians.
Information in this section was contributed by
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Red potion always | red_potion on |
| White potion always | white_potion on |
| Yellow potion always | yellow_potion on |
| Blue potion always | blue_potion on |
| Green potion always | green_potion on |
| Green/Yellow potion always | greenyellow_potion on |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Cheat mode:
Press [Ctrl] + [Shift] + C during
game play to display a prompt in the upper left corner of the
screen. Enter one of the following codes to activate the corresponding
cheat function. Note: Enter [Exclamation point] at the
prompt to repeat the last cheat entered. Enter a [Semi-colon]
between codes to enter multiple codes at the same time. Additionally,
most of the codes will only work with the unpatched version of
the game.
Viewtiful Joe Cheat Codes
| Result | Code |
| 1000 Simoleons (patched game version) | rosebud |
| Add new family history stat to the current family | hist_add |
| Appends the route destination list to AllRoutes.txt every time a route is found | write_destlist |
| Architecture tools automatically set the level as needed | auto_level |
| Automatically import and load indicated FAM file | import <FAM file> |
| Automatically load indicated house, no questions asked | house <house number> |
| Check and fix required lot objects | prepare_lot |
| Completely flush app to VM file when running Windows NT | flush |
| Crash game | crash |
| Create moat or streams | water_tool |
| Create shrunk_text_#.bmp files | shrink_text <font_size> <text> |
| Create-a-character mode | edit_char |
| Display personality and interests | interests |
| Draw all animation frames disabled | draw_all_frames off |
| Draw all animation frames enabled | draw_all_frames on |
| Draw colored dots at each person's origin | draw_origins |
| Dump entire memory to core_dump_[date:time].txt | core_dump |
| Dump selected person's most recent list of scored interactions to a file | dump_happy |
| Dump selected person's motive contribution curve to a file | dump_mc |
| Enable debug flag to show outcome choice dialogs for social interactions | debug_social |
| End sim logging | sim_log end |
| Execute "file.cht" file as a list of cheats | cht <filename> |
| Floorable grid disabled | draw_floorable off |
| Floorable grid enabled | draw_floorable on |
| Force an assert for testing | assert |
| Log animations in the event log window | log_animations |
| Map editor disabled | map_edit off |
| Map editor enabled | map_edit on |
| Move any object | move_objects on |
| No tutorial object generation when tutorial house is loaded | tutorial off |
| Prevent web browser crashes | browser_failsafe |
| Preview animations disabled | preview_anims off |
| Preview animations enabled | preview_anims on |
| Programmer stats | tile_info |
| Quit game | quit |
| Read in behavior tuning constants from Tuning.txt | #import |
| Rebuilds entire control panel/UCP from scratch | rebuild_cp |
| Refresh the BMP_ resources for all people whose IFF files are writable | refresh_faces |
| Rematch dependent textures and regenerate bitmaps for all user characters | refresh_textures |
| Restore tutorial | restore_tut |
| Rotate camera | rotation <0-3> |
| Routing debug balloons disabled | route_balloons off |
| Routing debug balloons enabled | route_balloons on |
| Run series of random operations on unhoused families | fam_test <opcount> |
| Save currently loaded house | save |
| Save family history file | history |
| Say "plugh" | plugh |
| Say "porntipsguzzardo" | porntipsguzzardo |
| Say "xyzzy" | xyzzy |
| Selected person's path displayed | draw_routes on |
| Selected person's path hidden | draw_routes off |
| Set event logging mask | log_mask |
| Set free thinking level | autonomy <1-100> |
| Set game speed | sim_speed <-1000-1000> |
| Set grass change value | edit_grass <number>: |
| Set grass growth | grow_grass <0-150> |
| Set lot size | lot_size <number> |
| Set maximum milliseconds to allow simulator | sim_limit <milliseconds> |
| Set time of day (unpatched game version) | set_hour <1-24> |
| Set z offset for thought bubbles | bubble_tweak <z offset value> |
| Sets the neighborhood directory to the path | <directory path> |
| Sets up the borders of the lot with non-editable flag. Requires rotation | lot_border <tl> <tr> <bl> <br> |
| Sets whether menu items appear for in use objects | allow_inuse |
| Show memory view window in debug builds of the game | memview |
| Start sim logging | sim_log begin |
| Swap the two house files and updates families | swap_houses <house number> <house number> |
| Ticks disabled | sweep off |
| Ticks enabled | sweep on |
| Tile information displayed | tile_info on |
| Tile information hidden | tile_info off |
| Toggle allowing visitors to be controlled using the keyboard | visitor_control |
| Toggle assets report | report_assets |
| Toggle automatic object reset feature | auto_reset |
| Toggle calls to PeekMessage within sim loop | sim_peek |
| Toggle camera mode | cam_mode |
| Toggle display of unavailable interactions in person control menus | all_menus |
| Toggle music | music |
| Toggle object compression in save file | obj_comp |
| Toggle quaternion transformations | quats |
| Toggle sound log window | sound_log |
| Toggle sounds | sound |
| Toggle web page creation | html |
| Total reload of people skeletons, animations, suits and skins | reload_people |
| Trigger sound event | soundevent |
| Write out an RTE file every time a route is found | write_routes |
| Write out behavior tuning constants to Tuning.txt | #export |
Please visit our Affiliate: |
Privacy Policy
532 users online
Retrieved in 0.3781 s
Server Load: ![]()
|
|