Triple Play Baseball

Triple Play Baseball Cheats

Triple Play Baseball cheat codes from Cheatbot. Here you will find the latest and most popular cheat codes, hints and tips for playstation2 games. Whatever you're looking for, it can all be found here. Check back often to find New cheats for Triple Play Baseball.

Triple Play Baseball

Platform: PlayStation 2
Designer: EA Sports
North American Company: EA Sports
North American Release Date: 03/12/01

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Triple Play Baseball Cheat Codes

Level One player Two player
1DIRTY XDIRTY
2GETOUT XGETOUT
3PASSAGE XPASSAGE
4ROOMS XROOMS
5TERRIBLE XTERRIBL
6TUBEIT XTUBEIT
7ENEMIES XENEMIES
8WHICHWAY XWHICHWA
9DSCHUMP XDSCHUMP
10SEARCH XSEARCH
11SOCCER XSOCCER
12ALCATRAZ XALCATRA
13PUUHHH XPUUHHH
14POWER XPOWER
15DANGER XDANGER
16TIMELESS XTIMELES

Hint: 227-The Officers List:
Objective: Take Changan, Luoyang, and Chengdu (you must have six other cities as well). Capture and kill Cao Rui. You will lose if Zhuge Liang dies or if Chengdu is lost. This should take five months.

On the first turn, go to HR/Job/Rank and give highest ranks to Zhao Yun, Wei Yan, Zhang Bao, Chen Dao, and Guan Xing.
Changan is your first target. Draft Hillmen in Hanzhong, Zitong and Wudu. Move Zhao Yun (with all the draftees), along with Zhang Bao (with some of the draftees) to Hanzhong. Next month, have a massive attack using all soldiers in Hanzhong under Zhao Yun, Wei Yan, Zhang Bao, and Guan Xing. Maximize soldier allocation and attack. (Leave unit with least soldiers to defend supply camp.)
At Changan you will be counterattacked by Zhong Yao (160 soldiers) and Chen Qun (200 soldiers). Quickly draw Guan Xing to divert Zhong Yao from the supply camp, then just have the three remaining attackers all attack Cao Zhen. After that, attack the city, break down the nearest gate (no need to leave anyone at supply tent) and just go after Zhang He with Charges. Recruit/Imprison all POWs.
Do not worry about the Nanman south of Jianning and Chengdu - you have already defeated their King, Meng Huo. Pull most of the troops from Jianning, along with Meng Huo, to Chengdu. Move the troops again to Zitong, and finally to Hanzhong, further supplementing the attacks on Changan/Luoyang.
The reinforcement of Changan depleted Luoyang, so attack with Zhao Yun, Wei Yan, Zhang Bao, Guan Xing and any recruited warriors. Give everyone their maximum amount of soldiers, and attack. At Luoyang, let the enemy escape through the gates (weakest unit on supply tent), then break down the nearest gate and Charge Cao Rui to death.

Select multiple characters:
Select a character and begin game play, Then hold [Right Shift] + Left Mouse Button] and click the Right Mouse Button two times. A menu that allows multiple characters to be selected will appear.

Better created characters:
Get a 100% item completion in the game.

Bonus created character portraits:
Get a 100% event completion in the game.

Hint: Lu Bu:
To get Lu Bu, fight Dong Zhou during the Dong Zhou story in an all out war when you move your own people. Take all your men and go straight for Lu Bu as soon as you find him. Once defeated, take the officer that has him to a very safe place and finish the rest of the level. Make sure to have powerful people by starting from the beginning, as Lu Bu has 108 war ability. Be sure to take Lu Bu quickly so there will be a better chance of getting him, and you do not have to execute him. Note: Sometimes Diao Chan will appear. Take her after defeating Lu Bu.

Hint: Easy money:
Become a prefect in a city that is surrounded by friendlies, and have a city near you that is on a front. It helps if the city on the front is fighting a hopeless battle with one or no reinforcements (for example, against Ma Teng in Scenarios 196 to 210). Learn how to increase your city's gold, either by pillaging or by playing merchants. To play merchants, buy supplies when the numbers are high, sell when they are lower. It is possible to buy for 11 gold, then sell for 7 gold, but not in the same council. Simply accumulate a lot of money and your liege will assign you to support the city on the front. Every time you properly support them, you will be given 500 gold, and 1000 fame and deeds. If you have someone under you with trade skill, use them to buy and sell. Note: It helps if you are next to an enemy city that will be taken over soon; this will cause many riots to lower safety to 0. Pillaging will then always be successful, even if it is under your force.

Hint Easy items:
If your fame is relatively high and you observe at the fields, the farmers there will either give you money that they scraped together for you or even better tell you that they found an item buried in the fields. This item can be just about anything; even rare items.

Hint: Acquire "green" skills:
You can learn any of the skills: Persuade Reverse, Taunt, Confuse, or Rumor. If you are training and another officer wishes to join you, if they happen to have a green skill that you do not know, you have a small chance to learn it after you have finished training. To increase the probability of an officer coming to train with you, make sure you have a high bond with them.

Hint: Acquire "red" skills:
To learn Fight (Tower), Plan (Factory), and Govern (Market), you do not have to max your WAR, INT, and POL. Instead, just get an item and make sure its effect is equal to your max. For example, if WAR maxs at 90 without Fight, then current WAR 80 + Seven Star Sword + Observing Tower = WAR max is equal to 100 = learn Fight.To learn Charm, get the Awards of Valor or Imperial Jade Seal; or max CHA and Observe Fields. To learn Guard, make the Barracks Trust = 26+.

Hint: Acquire "yellow" skills:
You can learn yellow skills from any non-sage officer. To gain Weather or Medicine, your officer must have at least a Friendly relation to the officer with that skill. If Friendly, there is 1% to 10% chance of learning. If Trusted, there is a 15% to 20% chance of learning. If Loyal, there is a 25% to 35% of learning. If Sworn Brother, there is a 40% to 50% chance of learning. Note: The percent chances are approximate.

Hint: Acquire skills and tactics:
After your officer has a chance to get married and you get married, your spouse will teach you skills and tactics from time to time. You can learn any skill or tactic except the special skill for each set.

Triple Play Baseball Cheat Codes
Cheat mode: Hold [Alt] and type one of the following codes to activate the corresponding cheat effect.

Effect Code
Herculaneum
Start lightning764
Start volcanic eruption826
Give money to the army293
Give host toga119
Force ship to dock275
End the level472
 
Rome 1
Bring on evening442
Bring on night443
Buy a slave719
Buy a female slave608
Start the slave trade426
Start games702
Add to Hector's money792
Pretend Hector successfully came from here 092
Place Hector inside palace299
Start a dice game624
Start a play635
Emperor's speech857
End the level682
 
Britain
Fire223
Bring on night234
Bring on day235
Rain232
Monitor sentinels' strategies868
End the level490
 
Rome 2
Buy a slave114
Bring on evening442
Bring on night443
Own extra female slave551
Start registration of candidates102
Auto register Hector as candidate103
Start games305
Start election (Hector as candidate)436
Start election (Hector is not candidate) 437
Pretend money has been borrowed410
Add to Hector's money792
End the level362
 
Egypt
Enable map position of sentinels691
Monitor sentinels' strategies661
End the level809
 
Rome 3
Bring on night403
Buy a slave434
Start games305
Start games210
Add to Hector's money792
End the level624

Cheat mode:
Press ~ (unshifted) during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.

Triple Play Baseball Cheat Codes

Effect Code
Display help for desired command<command> ?
10% cheaper units in campaign modegamestop or bestbuy
40% bigger elephants in campaign modeoliphaunt
Walls fall down in siege in battle map mode jericho
Increase money1add_money <1-40000>
Add population to indicated cityadd_population <city name> <number>
Attacker or defender automatically wins next auto resolved battle. auto_win <attacker|defender>
Creates a unit in the selected settlement or characters army with the stats you input create_unit <settlement or character> <unit ID> <amount> <exp or armor or weapon>
Toggle fog of wartoggle_fow
Give character the trait at indicated level give_trait <character> <trait> <number>
Complete all building in construction queue; can only be used once process_cq <city name>
Complete all military units in recruitment queue; can only be used once process_rq <city name>
Lists all traitslist_traits
Move indicated character to desired coordinates move_character <name> <x,y>
Give points for indicated character's trait give_trait_points <character> <trait> <number>
Force opponent to accept diplomatic proposal force_diplomacy <accept|decline|off>
General invincibile in combatinvulnerable_general <character>
Changes datedate <year>
Kill indicated characterkill_character <character>
Change seasonseason <summer|winter>
Capture indicated city capture_settlement <city name>
Toggle tabbed output window displaytoggle_tow
Toggle camera restrictionstoggle_restrictcam
Give character an ancillarygive_ancillary <character> <ancillary>
Reset character to start of turn settings character_reset
Show cursor position and region IDshow_cursorstat
Toggle the terrain to display various data sets; no parameter resets to normal toggle_terrain
Give character points for traitgive_trait_points
List all available ancillarieslist_ancillaries
Give the character movement pointsmp <value>
List all characters in the world or those belonging to a faction list_characters
Show landing positions available to the AI from a given region; default hides them show_landings
Apply filter to world map coastlines filter_coastlines
Toggle strategy map coastline displaytoggle_coastlines
Set health of building of the specified type in a settlement set_building_health <value>
Set maximum speed of turn processing during AI round ai_turn_speed <value>
Set aerial map overlay depth bias for minimum zoom amdb_min <value>
Set aerial map overlay depth bias for maximum zoom amdb_max <value>
Set aerial map overlay offset towards camera amdb_offset <value>
Zoom to specified aerial map zoomzoom <value>
Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 set_ranking_interval <value>
Regenerate radarregenerate_radar
Adjust sea bed to specified heightadjust_sea_bed <value>
Reload all vertex shadersreload_shaders
Reload all texturesreload_textures
Fire toggle_game_update <mt|toggle|reload|int>
Toggle everyone's spying ability to perfect and infinite range toggle_perfect_spy
Toggle building debug modebuilding_debug
Force display reset cyclereset_display
Toggle underlaytoggle_underlay
Toggle overlaytoggle_overlay
Set diplomatic stance between the two factions diplomatic_stance <value>
Unknownshadow
Unknownie
Add all ancillary to the character info display test_ancillary_localisation
Toggle display of simple performance times of game update vs. display perf_times
Ignite all piggy winksburn_piggies_burn
Test the event message specified in descr_event_enums.txt test_message
Display defensive terrain featuresshow_terrain_lines
Toggle message collation (sets all factions) message_collation_set
Toggle show all messages to all factions show_all_messages
Clear all stacked messagesclear_messages
Unknownpuppify_my_love
Unknownreapply_rigid_model_influence
Toggle display of campaign map flowing water toggle_flowing_water
Toggle display of network statsnw_stats
Toggle pr modetoggle_pr
List all units in an armylist_units
Show victory message for faction for short or long campaign victory
Trigger advicetrigger_advice
Damage wall of settlementdamage_wall <none|gate|breach>
Open victory scroll declaring that the given faction is the victor test_victory_scroll
Trigger unit upgrade effectupgrade_effect
Force local player's alliance to win the battle force_battle_victory
Force local player's alliance to lose the battle force_battle_defeat
Output positions of all units in the battle to the specified file output_unit_positions <filename>
Show all valid processed paths in pathfinder show_battle_paths
Show all valid processed paths in pathfinder for specific unit given a unit ID show_battle_paths_for_unit <value>
Show the street plan for the settlement show_battle_street_plan
Display a marker at x, y for t seconds show_battle_marker <value>
Display a circle at x, y of r radius for t seconds show_battle_circle <value>
Remove faction from the gamekill_faction <value>
Create diplomacy missiondiplomacy_mission
create event at positionevent <value>
Switch player control to specified faction; old faction may not act correctly as AI faction control <value>
Create building of the specified type in a settlement create_building <value>
Disable AIdisable_ai
Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given halt_ai <value>
Restarts an AI turn sequencerun_ai

Cheat mode:
Press ~ during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.

Triple Play Baseball Cheat Codes

Effect Code
Complete buildings in the building queue process_cq <settlement name>
Add denariadd_money <1-40000>
Units 10% cheaperbestbuy
Add of people to your settlementadd_population <settlement> <number>
Win next battleauto_win <attacker/defender>
Toggle fog of wartoggle_fow
Create unit in indicated settlementcreate_unit "<general/admiral/settlement>""<unit name>"

Cheat mode:
Press ~ during game play to display the console window. Then, enter one of the following codes to activate the corresponding cheat function.

Triple Play Baseball Cheat Codes

Effect Code
Display help for desired command<command> ?
10% cheaper units in campaign modegamestop or bestbuy
40% bigger elephants in campaign modeoliphaunt
Walls fall down in siege in battle map mode jericho
Increase money by 20,000add_money 20000
Add population to indicated cityadd_population <city name> <number>
Attacker or defender automatically wins next auto resolved battle. auto_win <attacker|defender>
Creates a unit in the selected settlement or characters army with the stats you input create_unit <settlement or character> <unit ID> <amount> <exp or armor or weapon>
Toggle fog of wartoggle_fow
Give character the trait at indicated level give_trait <character> <trait> <number>
Complete all building in construction queue; can only be used once process_cq <city name>
Complete all military units in recruitment queue; can only be used once process_rq <city name>
Lists all traitslist_traits
Move indicated character to desired coordinates move_character <name> <x,y>
Give points for indicated character's trait give_trait_points <character> <trait> <number>
Force opponent to accept diplomatic proposal force_diplomacy <accept|decline|off>
General invincibile in combatinvulnerable_general <character>
Changes datedate <year>
Kill indicated characterkill_character <character>
Change seasonseason <summer|winter>
Capture indicated city capture_settlement <city name>
Toggle tabbed output window displaytoggle_tow
Toggle camera restrictionstoggle_restrictcam
Give character an ancillarygive_ancillary <character> <ancillary>
Reset character to start of turn settings character_reset
Show cursor position and region IDshow_cursorstat
Toggle the terrain to display various data sets; no parameter resets to normal toggle_terrain
Give character points for traitgive_trait_points
List all available ancillarieslist_ancillaries
Give the character movement pointsmp <value>
List all characters in the world or those belonging to a faction list_characters
Show landing positions available to the AI from a given region; default hides them show_landings
Apply filter to world map coastlines filter_coastlines
Toggle strategy map coastline displaytoggle_coastlines
Set health of building of the specified type in a settlement set_building_health <value>
Set maximum speed of turn processing during AI round ai_turn_speed <value>
Set aerial map overlay depth bias for minimum zoom amdb_min <value>
Set aerial map overlay depth bias for maximum zoom amdb_max <value>
Set aerial map overlay offset towards camera amdb_offset <value>
Zoom to specified aerial map zoomzoom <value>
Set denominator of the faction ranking graph interval (calculated as number_of_turns divided by denominator); if 0, then denominator will be set to number_of_turns for an interval of 1 set_ranking_interval <value>
Regenerate radarregenerate_radar
Adjust sea bed to specified heightadjust_sea_bed <value>
Reload all vertex shadersreload_shaders
Reload all texturesreload_textures
Fire toggle_game_update <mt|toggle|reload|int>
Toggle everyone's spying ability to perfect and infinite range toggle_perfect_spy
Toggle building debug modebuilding_debug
Force display reset cyclereset_display
Toggle underlaytoggle_underlay
Toggle overlaytoggle_overlay
Set diplomatic stance between the two factions diplomatic_stance <value>
Unknownshadow
Unknownie
Add all ancillary to the character info display test_ancillary_localisation
Toggle display of simple performance times of game update vs. display perf_times
Ignite all piggy winksburn_piggies_burn
Test the event message specified in descr_event_enums.txt test_message
Display defensive terrain featuresshow_terrain_lines
Toggle message collation (sets all factions) message_collation_set
Toggle show all messages to all factions show_all_messages
Clear all stacked messagesclear_messages
Unknownpuppify_my_love
Unknownreapply_rigid_model_influence
Toggle display of campaign map flowing water toggle_flowing_water
Toggle display of network statsnw_stats
Toggle pr modetoggle_pr
List all units in an armylist_units
Show victory message for faction for short or long campaign victory
Trigger advicetrigger_advice
Damage wall of settlementdamage_wall <none|gate|breach>
Open victory scroll declaring that the given faction is the victor test_victory_scroll
Trigger unit upgrade effectupgrade_effect
Force local player's alliance to win the battle force_battle_victory
Force local player's alliance to lose the battle force_battle_defeat
Output positions of all units in the battle to the specified file output_unit_positions <filename>
Show all valid processed paths in pathfinder show_battle_paths
Show all valid processed paths in pathfinder for specific unit given a unit ID show_battle_paths_for_unit <value>
Show the street plan for the settlement show_battle_street_plan
Display a marker at x, y for t seconds show_battle_marker <value>
Display a circle at x, y of r radius for t seconds show_battle_circle <value>
Remove faction from the gamekill_faction <value>
Create diplomacy missiondiplomacy_mission
create event at positionevent <value>
Switch player control to specified faction; old faction may not act correctly as AI faction control <value>
Create building of the specified type in a settlement create_building <value>
Disable AIdisable_ai
Halts turn sequence just before the start of the specified faction's turn, or the current faction if no faction given halt_ai <value>
Restarts an AI turn sequencerun_ai

Gallery mode girls:

Mai
Ryoko
Yuri

Triple Play Baseball Cheat Codes

Level Password
2BNAERADQACRABJEADKAANOCBCDENY
3CNAERAEQADNABPEAEKABJOCEDDENX

Hidden commands:
Type one of the following commands in the chat window, then press [Enter] to activate the corresponding effect.

Triple Play Baseball Cheat Codes

Effect Code
Remove user interface/noui
Party level-up effect (but no actual level up) /effect 297
Glowing orange ball at feet/effect 300
Character hit by lightning/effect 243
Smoke at feet/effect 299
Small white ball flashes on feet /effect 241
Explosion on body /effect 242
Ball lightning and a tornado on body /effect 244
Tornado coming out from body /effect 245
Strange pyramid at feet /effect 105
Level-up effect /effect 160
Attack down buff effect /effect 164
Attack up buff effect /effect 165
Defense down buff effect /effect 166
Defense up buffs effect /effect 167
Buff that resembles coin up effect /effect 168
Buff that resembles a coin down effect /effect 169
Movement speed down buff effect /effect 170
Black/purple smoke at your feet /effect 173
Accuracy up buff effect /effect 174
Accuracy down buff effect /effect 175
Poison effect /effect 176
Dodge rate down buff effect /effect 177
Dodge rate up buff effect /effect 178
Attack speed up buff effect /effect 181
Attack speed down buff effect /effect 182

Triple Play Baseball Cheat Codes
Battle simulator: Enter PIT as a password.

Level Password
1GAG
2LIP
3FLY
4MEN
5AWE
6TNT

Message functions:
Enter one of the following codes in the "Message" event command during a game (not in the message editor) to activate the corresponding function. To see how they appear when in-game, press [F2] to preview the message.

Triple Play Baseball Cheat Codes

Effect Code
Display a hero's namen[<hero name>]
Display currect variable valuev[<variable>]
Gray textc[7]
Yellow textc[6]
Magenta textc[5]
Teal textc[4]
Green textc[3]
Red textc[2]
White textc[0]
Blue textc[1]

Debug menu:
During game play in test mode, press [F9].

No clipping mode:
During game play in test mode, hold [Alt] to go through walls.

Skip messages:
During game play in test mode, hold [Shift].

Display frame rate:
During game play in test mode, hold [F2] to display the frame rate in the title bar.


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