Quake 3: Revolution Cheat Codes |
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Unit rush:
Tank rush: At least 10 armored tanks (Apocalypse and Prism Tanks are good choices).
Airship rush: 3 Kirov Airships, 8 Flak Troopers or 4 Flak Tracks, 3 to 5 Rhino Heavy Tanks.
Rocketeer rush: 20 to 30 Rocketeers, 5 Grizzly Battle Tanks.
Air Force rush: At least 6 Harriers or 5 Black Eagles.
Infantry rush: 40 Conscripts or 30 GIs.
Engineer rush: 30 to 50 Engineers, 10 to 15 GIs.
Naval rush: 3 Typoon Subs or 3 Destroyers, 2 Squids or 2 Dolphins, 2 Dreadnoughts or 2 Aircraft Carriers, 4 Sea Scorpions or 2 AEGIS Cruisers.
Demo Truck rush: 3 to 6 Demolition Trucks (try to Iron Curtain them).
Terrorist rush: 15 to 30 Terrorists.
Crazy Ivan rush: 10 to 15 Crazy Ivans.
Tanya rush: 5 Tanya, 2 or 4 IFV or Grizzly Battle Tanks.
Hint: Spy units:
When you send a spy into an enemy Battle Lab, you will
get one brand-new infantry unit to produce. The units are:
Chrono Commando: If you have an Allied Barracks, send a spy into an Allied Battle Lab.
Psi Commando: If you have an Allied Barracks, send a spy into a Soviet Battle Lab.
Chrono Ivan: If you have a Soviet Barracks, send a spy into an Allied Battle Lab.
Yuri Prime: If you have a Soviet Barracks, send a spy into a Soviet Battle Lab.
Hint: Invincible Demolition Trucks:
Build five or six Demolition Trucks and have a fully
charged Iron Curtain ready. Drive the Demolition Trucks into an
enemy base and engage the Iron Curtain on them before enemy weapons
can hit them. The Demolition Trucks will not explode until they
reach the target.
Hint: Trojan bus:
When playing as the Soviets, use a Yuri to mind control
a school bus. Load five infantry units into the bus and drive
it inside an enemy base, The Allies will not fire on the bus.
Hint: Self-infiltrate:
Play as the Allies and build your base as usual. Build
an Ore Refinery, a Barracks, and a Battle Lab. Then, build a Engineer
and a Spy. Damage one of your own buildings by selecting a unit
and holding [Ctrl]. While still holding [Ctrl],
use the unit to attack your Battle Lab, Refinery, or Barracks.
Do not destroy the building -- just damage it. Next, select your
Spy and Engineer. Enter waypoint mode and put one waypoint anywhere,
and set the second way point is on the damaged Refinery, Barracks
or Battle Lab. Exit way point mode and wait. If done correctly,
once the pair reach the building, the "New technology acquired"
message will appear.
Free troops :
Build a missile silo and wait until a missile is ready
to be launched. Sell the silo and immediately launch the missile.
When timed correctly, the sale will be aborted and men will exit
the silo.
Create ants:
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