Star Wars: Racer Revenge - Racer 2 Cheat Codes |
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Hint: Defeating Rainy Turtloid:
Equip the Blade Armor and Ultimate Buster part. Fire
the Ice Weapon and Mach-Dash up. You will fire icicles and one
will hit Turtloid in the head, freezing him and causing heavy
damage. The fully-charged ice weapon is Turtloid's only weakness;
the Ultimate Buster, which fires all fully-charged shots, makes
this a lot easier. if you do not have it, use Quick-Charge instead.
Hint: Defeating Zero:
The Z Saber that you are given as a secondary weapon
is his weakness. Zero's special attacks will be neutralized and
he fades out and reappears on the other side of the screen.
Hint: Defeating Bosses:
Commander Yammark: Ray Arrow
Ground Scaravich: Yammark
Blaze Hentnix: Ground Dash
Blizzard Wolfang: Magma Blade
Rainy Turtoid: Ice Burst
Metal Shark Player: Meteor Raiin
Shield Shelden: Metal Anchor
Infinity Mijinion: Guard Shell
Dynamo: Meteor Rain
High Max: Magma Blade
Gate Boss 1: Metal Anchor
High Max: Magma Blade
Gate: Invinsible Dash or Shadow Armor Giga Attack
Sigma 1: Metal Anchor
Sigma 2: Ground Dash
Hint: Storm Eagle appearance:
Play as X, and charge up the Metal Anchor all the way.
When released, a metallic version of Storm Eagle from Megaman
X1 will rain down on your enemies.
Hint: Sting Chameleon appearance:
When fighting Metal Shark Player as Zero, he will use
a move and Sting Chameleon from Megaman X1 will appear
and attack.
Hint: Magna Centipede appearance:
When fighting Metal Shark Player, he will sometimes
call Magna Centipide from Megaman X2.
Hint: Blast Hornett:
When fighting Metal Shark Player, he resurrects Reploids
from previous MegaMan X games to help him. He will rarely
call up Blast Hornett from Megaman X3. Blast Hornett fires
a large wave of mechanoid hornets at your character when he is
summoned. After a few waves he will disappear.
Hint: Getting the Shadow Armor's Body:
When trying to get into the part with all the spikes,
jump then wait until you are in between the top and bottom rows
of spikes to use the Mach Dash. You should use X to do the Mach
Dash after jumping and release all buttons at the time so you
do not hit the second row of spikes. After making past the first
row, rescue the Reploid and repeat the procedure for the next
row of spikes. Do the same thing to get out.
Hint: Transporter to High Max/Dynamo in
the Inami Temple:
In the tree, there are passages with spikes. There
are three on the right, and two on the left. Go to bottom one
on the left and do the Mach Dash (Invisible Dash for X's Ultimate
Armor) and you will fly into it.
Hint: Getting Shadow Armor part in the
Inami Temple:
While getting the part to the Shadow Armor in Inami
Temple, while at the spikes use Ultimate X Jump and Dash as quick
as possible.
Hint: Virus advantages:
When playing as X, if you get hit by the Sigma Viruses
you obviously will lose health. However, when playing Zero, he
will gain full health if this happens. This is very useful when
running very low on health when playing Zero.
Hint: Super high jump:
While you are using the Shadow Armor or have the Ice
Attack with Zero, hold [Up] and press [Jump] while
you are dashing. You will do the normal high jump, but you will
be dashing as in a Dash Jump.
Hint: Invincibility:
In the Amazon area with Zero and the special attack
Ensuizan, get on top of one of the Transporter Reploids. Perform
the special attack. If done correctly, you will be invincible
throughout the rest of the level and be able to walk on spikes,
as long as you do not die by falling of a cliff.
Hint: Alternate purple doors entrances:
If you approach purple doors differently, your character
might enter differently and do poses. For example, if you continuously
shoot peewee shots while approaching a purple door (still shooting
when you enter), you will walk in with your gun raised and aimed
forward. If you slide down a wall into a purple door, your character
will turn around and slide (on nothing) into the next room. Dashing
will also result in an alternative entrance.
Hint: Stop roof from lowering in Metal
Shark's stage:
You can stop the lowering roof by getting the big robot
and walking through the level. At one point you will see a large
garbage pile. It is the tallest one. Jump up there and get out
of the robot. The roof will only go down until it hits the robot,
and you can easily make it to the lower area.
Hint: Blue portals:
At some areas, you will see a blue warp portal. Go
inside to unlock many things in game. The first time is where
you meet Nightmare Zero; it unlocks Zero as a player. The second
time is where you meet High Max again; it auto unlocks the Gate
stage. The third and many times afterwards is where you meet Dyamo
from Megaman X5, as you would always meet him if you still
go in the blue portal.
Hint: Mega Man X and Mega
Man X2 reference:
In the last battle with Sigma, the music is a combination
from the final Sigma battles in Mega Man X and Mega
Man X2.
Bonus characters:
Successfully complete the game and load your cleared
saved file. The navigator used most to complete the levels will
be unlocked (Alia, Layer, or Palette). Alia is similar to X with
an X-buster, but cannot use armor pieces. Layer is similar to
Zero with a Z-saber. Palette is similar to Axl, but has no DNA-copy
abilities.
Alternate ending sequence:
The character that kills Lumine (Axl, X, or Zero) will
determine which ending sequence appears.
Axl's White Armor:
Successfully complete the game with all of Axl's metals
and use Axl to defeat the final Boss with a double attack.
X's Ultimate Armor:
Successfully complete the game with all of X's metals
and all eight armor pieces.
Zero's Black Armor:
Successfully complete the game with all of Zero's metals.
Zero's Sigma-Blade:
Successfully complete the game and load your cleared
saved file. You can buy Zero's Sigma-Blade at the R&D Lab.
Hint: Defeating Bosses:
Just have both character's life at full and perhaps
a Life Tank. You can kill every Boss with only the Buster and
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